[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Yurii Chernyi
Follow-up Comment #6, patch #1319 (project wesnoth): Thanks. Yes, I'd say it's ready for commit (there's another buildsystem which is rarely used, but it's files will be updated by mcshark so we don't require changing them). I reassigned the patch to boucman, in case that there's something more

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Chris Carpenter
Follow-up Comment #5, patch #1319 (project wesnoth): Okay, i noticed those but wasn't sure exactly what they did so opted to leave them. Here is another patch with those lines removed. Thank you for the help by the way, as i'm sure it'd be easier to just fix it yourself. (file #6819) __

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Yurii Chernyi
Update of patch #1319 (project wesnoth): Status:None => Ready For Test Assigned to:None => boucman ___ Follow-up Comment #4: yes, looks good.

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Chris Carpenter
Follow-up Comment #3, patch #1319 (project wesnoth): I believe I have fixed the issues. (file #6818) ___ Additional Item Attachment: File name: value_translator.patch Size:20 KB _

[Wesnoth-bugs] [bug #3869] implement a unit description page that displays single unit stats

2009-09-28 Thread Soliton
Update of bug #3869 (project wesnoth): Status:None => Confirmed Operating System:Mac OS X => any Summary: Picking "unit description" from the contextual menu of a modified unit gives w

[Wesnoth-bugs] [bug #14142] LoW - Elves' Last Stand: Olurf doesn't come

2009-09-28 Thread Eric S. Raymond
Update of bug #14142 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [bug #14202] Undamaged poisoned units don't cure in villages

2009-09-28 Thread Eric S. Raymond
Update of bug #14202 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [bug #14341] Wrong unit graphics is shown in Dark Forecast

2009-09-28 Thread Eric S. Raymond
Update of bug #14341 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [bug #11726] Additional user status icons for the MP lobby

2009-09-28 Thread Guillaume Melquiond
Update of bug #11726 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13016] persistent=yes in [side] tags should work as expected

2009-09-28 Thread Guillaume Melquiond
Update of bug #13016 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13268] save corruption through undo/redo of recalls

2009-09-28 Thread Guillaume Melquiond
Update of bug #13268 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13491] Formula WML wants floating point numbers badly.

2009-09-28 Thread Guillaume Melquiond
Update of bug #13491 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13577] Wesnoth crashes when CANCEL action to LOAD a game

2009-09-28 Thread Guillaume Melquiond
Update of bug #13577 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13876] Long distance movement of several units is unreliable

2009-09-28 Thread Guillaume Melquiond
Update of bug #13876 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #13905] When Chinese (traditional) is chosen, game is unplayable

2009-09-28 Thread Guillaume Melquiond
Update of bug #13905 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14196] [unit] to_variable= doesn't overwrite the variable completely

2009-09-28 Thread Guillaume Melquiond
Update of bug #14196 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14180] Tutorial1: Poor dialogue when quintain is killed.

2009-09-28 Thread Guillaume Melquiond
Update of bug #14180 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14160] TRoW - old gold bonus

2009-09-28 Thread Guillaume Melquiond
Update of bug #14160 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14096] checking the "do not show AI moves" checkbox has no effect

2009-09-28 Thread Guillaume Melquiond
Update of bug #14096 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [patch #1316] Fixes for unit facing after undo/redo

2009-09-28 Thread Guillaume Melquiond
Update of patch #1316 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [patch #1311] bugfix for #14336: Units face to the wrong direction after movement

2009-09-28 Thread Guillaume Melquiond
Update of patch #1311 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [patch #1302] Upgrades the Python teamcoloring script.

2009-09-28 Thread Guillaume Melquiond
Update of patch #1302 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [patch #1295] Fixes for German translation of "Heir to the Throne"

2009-09-28 Thread Guillaume Melquiond
Update of patch #1295 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [patch #1274] null pointer dereference crash fix

2009-09-28 Thread Guillaume Melquiond
Update of patch #1274 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [patch #1175] Additional option in preferences preventing allies from interrupting move when sighted

2009-09-28 Thread Guillaume Melquiond
Update of patch #1175 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message po

[Wesnoth-bugs] [bug #14239] check_fogged=true has no effect on [sound_source]

2009-09-28 Thread Guillaume Melquiond
Update of bug #14239 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14241] MP Campaigns: timer settings do not carry over to next scenario

2009-09-28 Thread Guillaume Melquiond
Update of bug #14241 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14242] LoW 19 Costly_Revenge - impossible to destroy already captured village (but this might be required to win)

2009-09-28 Thread Guillaume Melquiond
Update of bug #14242 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14243] LoW 23 End_of_War - automatic premature victory.

2009-09-28 Thread Guillaume Melquiond
Update of bug #14243 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14246] Please create a "check_shrouded" key for [sound_source] and [label]

2009-09-28 Thread Guillaume Melquiond
Update of bug #14246 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14249] [option] not supporting new Pango markup

2009-09-28 Thread Guillaume Melquiond
Update of bug #14249 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14251] Infantryman level 1 and 3 hits without sound. Level 2 - ok.

2009-09-28 Thread Guillaume Melquiond
Update of bug #14251 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14252] Losing a scenario returns to title screen immediately

2009-09-28 Thread Guillaume Melquiond
Update of bug #14252 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14270] Incorrect Retained Gold LoW scene 2->3 BfW1.7.5

2009-09-28 Thread Guillaume Melquiond
Update of bug #14270 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14296] wmllint: convert "campaigns" in path= to "add-ons"

2009-09-28 Thread Guillaume Melquiond
Update of bug #14296 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14297] Haloes

2009-09-28 Thread Guillaume Melquiond
Update of bug #14297 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14298] i18n problem in scenario objectives

2009-09-28 Thread Guillaume Melquiond
Update of bug #14298 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14299] wrong graphics offset in "The Lost General" (HTTT)

2009-09-28 Thread Guillaume Melquiond
Update of bug #14299 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14301] Scenario objectives are not updated in "The Cliffs of Thoria" (HTTT)

2009-09-28 Thread Guillaume Melquiond
Update of bug #14301 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14325] Duplicate messages at the end of Test of the Clans scenario

2009-09-28 Thread Guillaume Melquiond
Update of bug #14325 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14330] Lich reappears after final death in NR 5 - The Pursuit

2009-09-28 Thread Guillaume Melquiond
Update of bug #14330 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14336] Units face to the wrong direction after movement

2009-09-28 Thread Guillaume Melquiond
Update of bug #14336 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14381] XP modifier is not taken into account for multiplayer games

2009-09-28 Thread Guillaume Melquiond
Update of bug #14381 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #14384] [AOI] 5 - Linaera the Quick: Advisor is lost and dialogue broken

2009-09-28 Thread Guillaume Melquiond
Update of bug #14384 (project wesnoth): Open/Closed:Open => Closed ___ Reply to this item at: ___ Message pos

[Wesnoth-bugs] [bug #11726] Additional user status icons for the MP lobby

2009-09-28 Thread Tomasz Śniatowski
Update of bug #11726 (project wesnoth): Status: In Progress => Fixed ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [bug #13236] Load only a certain area of a gamemap

2009-09-28 Thread Tomasz Śniatowski
Update of bug #13236 (project wesnoth): Priority:7 - High => 5 - Normal Status:None => Postponed ___ Follow-up Comment #1: Feature freeze now

[Wesnoth-bugs] [bug #14266] "Revert All Changes" does not work.

2009-09-28 Thread Tomasz Śniatowski
Update of bug #14266 (project wesnoth): Status:None => Confirmed ___ Reply to this item at: ___ Message sen

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Yurii Chernyi
Follow-up Comment #2, patch #1319 (project wesnoth): Hello! A few things that need fixing: 1) there's still references to inprogress.hpp, such as '@file ai/composite/inprogress.hpp' left in the patch. 2) you're added a header (.hpp) file, not source (.cpp) file. For .hpp files, no object file

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Chris Carpenter
Follow-up Comment #1, patch #1319 (project wesnoth): Ivanovic informed me to use svn add to add the new file(rather obvious), so I am posting an updated patch file. Also have created a forum post in coder's corner in case it needs extended discussion. (file #6815) ___

[Wesnoth-bugs] [patch #1319] EasyCoding task to relocate config_value_translator and variant_value_translator

2009-09-28 Thread Chris Carpenter
URL: Summary: EasyCoding task to relocate config_value_translator and variant_value_translator Project: Battle for Wesnoth Submitted by: mordocai Submitted on: Monday 09/28/2009 at 03:40 Prior