[Wesnoth-bugs] [bug #25462] Team color not loading correctly in the multiplayer lobby

2017-03-10 Thread Frank
Follow-up Comment #3, bug #25462 (project wesnoth): Hello I apologize for not responding sooner. The problem occurs for every leader in the multiplayer menu. Unfortunately the upload size for GNA is too small so i have posted the screen shots of the problem on the wesnoth forum:

[Wesnoth-bugs] [bug #25462] Team color not loading correctly in the multiplayer lobby

2017-01-22 Thread Frank
URL: Summary: Team color not loading correctly in the multiplayer lobby Project: Battle for Wesnoth Submitted by: the_gnat Submitted on: Mon 23 Jan 2017 02:14:33 AM UTC Category: Bug

[Wesnoth-bugs] [bug #25457] voice key, to be included under [story] and [message]

2017-01-21 Thread Frank
Follow-up Comment #2, bug #25457 (project wesnoth): Thank you very much, that is very useful for messages. And hopefully at some point a something could be done about the story sound. ___ Reply to this item at:

[Wesnoth-bugs] [bug #25457] voice key, to be included under [story] and [message]

2017-01-19 Thread Frank
URL: Summary: voice key, to be included under [story] and [message] Project: Battle for Wesnoth Submitted by: the_gnat Submitted on: Fri 20 Jan 2017 04:21:24 AM UTC Category: Feature Request

[Wesnoth-bugs] [bug #25398] Addon Description button causes game to hang

2016-12-20 Thread Frank
URL: Summary: Addon Description button causes game to hang Project: Battle for Wesnoth Submitted by: the_gnat Submitted on: Wed 21 Dec 2016 12:20:57 AM UTC Category: Bug

[Wesnoth-bugs] [bug #25338] Quick fighter with 5 instead of 6 MP

2016-11-23 Thread Frank
Follow-up Comment #1, bug #25338 (project wesnoth): [Additional info]: The quick fighter (focus unit on the recall popup) is "Anebrilmar", but the fighter shown on the left side of the recall popup is "Vebrieril". Therefore I guess that the recall popup can get out of synch (left side != focus

[Wesnoth-bugs] [bug #25338] Quick fighter with 5 instead of 6 MP

2016-11-23 Thread Frank
URL: Summary: Quick fighter with 5 instead of 6 MP Project: Battle for Wesnoth Submitted by: dunnoob Submitted on: Thu 24 Nov 2016 05:30:46 AM UTC Category: Bug Severity: 2 -

[Wesnoth-bugs] [bug #14010] Visual C++ Assertion Failure in Delfadors_Memoirs / 16_dark_sky_over_weldyn.cfg

2009-07-24 Thread Kurt Frank
URL: http://gna.org/bugs/?14010 Summary: Visual C++ Assertion Failure in Delfadors_Memoirs / 16_dark_sky_over_weldyn.cfg Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 07/24/2009 at 13:47

[Wesnoth-bugs] [bug #14011] Map Editor cannot browse to a different drive

2009-07-24 Thread Kurt Frank
URL: http://gna.org/bugs/?14011 Summary: Map Editor cannot browse to a different drive Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 07/24/2009 at 14:03 Category: Bug Severity:

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-26 Thread Frank Richter
Follow-up Comment #10, patch #1139 (project wesnoth): I'll try removing t_string::operator=(std::string const ) ... I just wanted to try to not touch t_string, if possible. If that won't work I have at least one other I want to try to get rid of the suffixes.

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-26 Thread Frank Richter
Follow-up Comment #11, patch #1139 (project wesnoth): Apparently t_string::operator=(std::string const ) wasn't used anywhere since there was no problem removing it. Thus t_str() and it's uses were also removed. The proxy string internally now stores a simple ref; so runtime overhead shouldn't

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-23 Thread Frank Richter
Follow-up Comment #3, patch #1139 (project wesnoth): Hm, most of the existing changelog entries seem relatively high level, compared to a change of an implementation detail... I changed about.cfg (very last diff in the patch) - or was that the wrong section?

[Wesnoth-bugs] [patch #1139] class config: change non-const operator[] to return a proxy class

2009-03-23 Thread Frank Richter
Follow-up Comment #5, patch #1139 (project wesnoth): I think the patch on its own does not make much sense. It's for a preparation/migration to some other way of storing strings in 'config'. Without that it probably *slows* things down.

[Wesnoth-bugs] [bug #12355] Campaign map for Wesnoth section of TRoW out of position 1

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12355 Summary: Campaign map for Wesnoth section of TRoW out of position 1 Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 07:13 Category: Bug

[Wesnoth-bugs] [bug #12356] Campaign map for Wesnoth section of TRoW out of position 2

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12356 Summary: Campaign map for Wesnoth section of TRoW out of position 2 Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 07:15 Category: Bug

[Wesnoth-bugs] [bug #12357] Campaign map for Wesnoth section of TRoW out of position 3

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12357 Summary: Campaign map for Wesnoth section of TRoW out of position 3 Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 07:17 Category: Bug

[Wesnoth-bugs] [bug #12358] TRoW 22: Cannot recruit Mixed Fighter

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12358 Summary: TRoW 22: Cannot recruit Mixed Fighter Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 08:33 Category: Bug Severity: 3 -

[Wesnoth-bugs] [bug #12359] The amazing invisible Vampire Queen

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12359 Summary: The amazing invisible Vampire Queen Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 09:05 Category: Bug Severity: 2 - Minor

[Wesnoth-bugs] [bug #12360] Install for all users

2008-09-26 Thread Kurt Frank
URL: http://gna.org/bugs/?12360 Summary: Install for all users Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 09/26/2008 at 09:13 Category: Feature Request Severity: 1 - Wish

[Wesnoth-bugs] [bug #11156] Windows limited account usability in regard to Wesnoth

2008-09-26 Thread Kurt Frank
Follow-up Comment #5, bug #11156 (project wesnoth): Another vote for getting this issue resolved. Being somewhat paranoid I loathe running anything with administrator rights. I first made a post regarding this issue during 1.3.x development and was told it was too late in the cycle, but that

[Wesnoth-bugs] [bug #12355] Campaign map for Wesnoth section of TRoW out of position 1

2008-09-26 Thread Kurt Frank
Follow-up Comment #1, bug #12355 (project wesnoth): The corrected values (taking as a base Ka'lian at 465 250) are: New Land: [story] [part] background=story/the_great_continent.png show_title=yes {DOT 200 360} {DOT 225 360}

[Wesnoth-bugs] [bug #12356] Campaign map for Wesnoth section of TRoW out of position 2

2008-09-26 Thread Kurt Frank
Follow-up Comment #1, bug #12356 (project wesnoth): The corrected values (taking as a base Ka'lian at 465 250) are: Troll Hole: [story] [part] background=story/the_great_continent.png show_title=yes {DOT 465 250} {DOT 470 275}

[Wesnoth-bugs] [bug #12356] Campaign map for Wesnoth section of TRoW out of position 2

2008-09-26 Thread Kurt Frank
Follow-up Comment #2, bug #12356 (project wesnoth): Not so sure about the values for The Vanguard now, seems a bit to close to the coast and continuing on from that point the errors get worse. Return of the Fleet appears to be on the wrong part of the coast and The Rise of Wesnoth is fought in

[Wesnoth-bugs] [bug #12337] TRoW 4a: Cannot recruit Mixed Fighter

2008-09-22 Thread Kurt Frank
URL: http://gna.org/bugs/?12337 Summary: TRoW 4a: Cannot recruit Mixed Fighter Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Monday 09/22/2008 at 10:02 Category: Bug Severity: 3 -

[Wesnoth-bugs] [bug #12338] TRoW 5: Cannot recruit Fighter

2008-09-22 Thread Kurt Frank
URL: http://gna.org/bugs/?12338 Summary: TRoW 5: Cannot recruit Fighter Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Monday 09/22/2008 at 10:16 Category: Bug Severity: 3 - Normal

[Wesnoth-bugs] [bug #11168] Campaign Map for Rise of Wesnoth out of position

2008-08-19 Thread Kurt Frank
Follow-up Comment #3, bug #11168 (project wesnoth): Please note that all the campaign maps for the later stages of The Rise of Wesnoth (all those on Wesnoth continent) had this bug. I just didn't see the point in posting them all. ___

[Wesnoth-bugs] [bug #11473] Loremaster in HoT campaign missing experience data

2008-04-11 Thread Kurt Frank
URL: http://gna.org/bugs/?11473 Summary: Loremaster in HoT campaign missing experience data Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 04/11/2008 at 10:43 Category: Bug

[Wesnoth-bugs] [bug #11267] Horse_Lord.cfg missing AMLA data in E.I. campaign

2008-03-15 Thread Kurt Frank
URL: http://gna.org/bugs/?11267 Summary: Horse_Lord.cfg missing AMLA data in E.I. campaign Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Saturday 03/15/2008 at 23:08 Category: Bug

[Wesnoth-bugs] [bug #11267] Horse_Lord.cfg missing AMLA data in E.I. campaign

2008-03-15 Thread Kurt Frank
Follow-up Comment #3, bug #11267 (project wesnoth): Sorry to say that looking at the revision it still has: experience= instead of: experience=150 ___ Reply to this item at: http://gna.org/bugs/?11267

[Wesnoth-bugs] [bug #11168] Campaign Map for Rise of Wesnoth out of position

2008-02-26 Thread Kurt Frank
URL: http://gna.org/bugs/?11168 Summary: Campaign Map for Rise of Wesnoth out of position Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Wednesday 02/27/2008 at 06:32 Category: Bug

[Wesnoth-bugs] [bug #11123] Game will not play under limited account

2008-02-22 Thread Kurt Frank
URL: http://gna.org/bugs/?11123 Summary: Game will not play under limited account Project: Battle for Wesnoth Submitted by: kurt_aust Submitted on: Friday 02/22/2008 at 12:00 Category: Bug Severity: 5 -

[Wesnoth-bugs] [bug #11123] Game will not play under limited account

2008-02-22 Thread Kurt Frank
Follow-up Comment #2, bug #11123 (project wesnoth): Something major has obviously changed, because the problem does not exist in v 1.2.8 stable. [Quote Soliton] Well, we're not going to do that because windows has an overprotective notion of limited accounts. I'm afraid you need to figure out

[Wesnoth-bugs] [bug #9144] game frequently hangs while showing halo effect

2007-05-17 Thread Frank Gevaerts
Follow-up Comment #7, bug #9144 (project wesnoth): I managed to reproduce the problem on 17712 with --enable-debug, so I can now look at data structure contents a bit better. The problem seems to be caused by: (gdb) print overlayed_hexes_.size() $12 = 4290121385 I'm trying to find out where