Follow-up Comment #2, bug #21158 (project wesnoth):
This seems to be introduced by rev
52641/d75e320e5aa4b801cb9d0f4ef6722e1d4f37635a
I don't think so. It should already have happened before that; the default I
added (allow_invalid = true) just matches the previous behavior. I was working
on the
Update of bug #21158 (project wesnoth):
Assigned to: anonymissimus = None
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Reply to this item at:
http://gna.org/bugs/?21158
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Nachricht
Update of bug #21158 (project wesnoth):
Assigned to:None = anonymissimus
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Follow-up Comment #1:
This seems to be introduced by rev
52641/d75e320e5aa4b801cb9d0f4ef6722e1d4f37635a
URL:
http://gna.org/bugs/?21158
Summary: gamemap class doesn't handle empty files
Project: Battle for Wesnoth
Submitted by: thunderstruck
Submitted on: Sun Sep 22 17:05:24 2013
Category: Bug
Severity: 2 -