[Wesnoth-bugs] [bug #21158] gamemap class doesn't handle empty files

2014-03-15 Thread Anonymissimus
Follow-up Comment #2, bug #21158 (project wesnoth): This seems to be introduced by rev 52641/d75e320e5aa4b801cb9d0f4ef6722e1d4f37635a I don't think so. It should already have happened before that; the default I added (allow_invalid = true) just matches the previous behavior. I was working on the

[Wesnoth-bugs] [bug #21158] gamemap class doesn't handle empty files

2014-03-15 Thread Anonymissimus
Update of bug #21158 (project wesnoth): Assigned to: anonymissimus = None ___ Reply to this item at: http://gna.org/bugs/?21158 ___ Nachricht

[Wesnoth-bugs] [bug #21158] gamemap class doesn't handle empty files

2014-03-06 Thread Mark de Wever
Update of bug #21158 (project wesnoth): Assigned to:None = anonymissimus ___ Follow-up Comment #1: This seems to be introduced by rev 52641/d75e320e5aa4b801cb9d0f4ef6722e1d4f37635a

[Wesnoth-bugs] [bug #21158] gamemap class doesn't handle empty files

2013-09-22 Thread Andrius Silinskas
URL: http://gna.org/bugs/?21158 Summary: gamemap class doesn't handle empty files Project: Battle for Wesnoth Submitted by: thunderstruck Submitted on: Sun Sep 22 17:05:24 2013 Category: Bug Severity: 2 -