Re: [Wesnoth-dev] may I help?

2007-12-24 Thread Jens Seidel
On Sun, Dec 23, 2007 at 02:14:40PM -0800, David White wrote: > On Sun, 2007-12-23 at 15:33 -0500, Eric S. Raymond wrote: > > > You say you know SDL. Do you know OpenGL as well? There's been some > > talk of moving the graphics layer to an OpenGL base -- it would improve > > the game's performanc

Re: [Wesnoth-dev] may I help?

2007-12-24 Thread David Philippi
Am Montag 24 Dezember 2007 schrieb Jens Seidel: > Isn't Mesa a software implementation of OpenGL and everywhere available? > It would be not accellerated by hardware but isn't this how it currently > works? Sure, if you want about 3 FPS... Mesa helps you if some feature isn't supported by your ca

Re: [Wesnoth-dev] Fullheal AMLA for all

2007-12-24 Thread Ben Anderman
Oh, I agree about only being able to select it on your turn. That's what I meant, but I guess I was kind of ambiguous. I was just saying that the fact that you might want to change your mind when it isn't your turn probably isn't much of a problem Ben (crimson_penguin) On Dec 24, 2007, at 2

Re: [Wesnoth-dev] may I help?

2007-12-24 Thread David White
On Mon, 2007-12-24 at 12:01 +0100, David Philippi wrote: > Am Montag 24 Dezember 2007 schrieb Jens Seidel: > > Isn't Mesa a software implementation of OpenGL and everywhere available? > > It would be not accellerated by hardware but isn't this how it currently > > works? > > Sure, if you want abo