(12/09/07 17:49), TAMURA, Kent wrote:
Proposal:
I'd like to propose adding new IDL attribute to HTMLInputElement.
readonly attribute DOMString rawValue;
If I understand the main use case correctly. This probably should be
called displayValue or something.
It returns text content which
In WebKit the argument to createHTMLDocument is optional, defaulting
to the empty string. In DOM4 it is a required argument
http://dvcs.w3.org/hg/domcore/raw-file/tip/Overview.html#domimplementation
It seems reasonable to change the spec here since it is common to want
to create a document
I sent this to the public-h...@w3.org list:
http://www.w3.org/mid/b2fff68c-cd91-4273-8087-ec3058d24...@apple.com
Copied below.
[[[
I propose adding a new method to HTMLCanvasElement:
interface HTMLCanvasElement : HTMLElement {
boolean supportsContext(DOMString contextId, any... arguments);
On Sep 10, 2012, at 8:14 PM, Dean Jackson d...@apple.com wrote:
I propose adding a new method to HTMLCanvasElement:
interface HTMLCanvasElement : HTMLElement {
boolean supportsContext(DOMString contextId, any... arguments);
};
supportsContext takes the same parameters as getContext, and
On Sep 10, 2012, at 12:28 PM, Tobie Langel tobie.lan...@gmail.com wrote:
On Sep 10, 2012, at 8:14 PM, Dean Jackson d...@apple.com wrote:
I propose adding a new method to HTMLCanvasElement:
interface HTMLCanvasElement : HTMLElement {
boolean supportsContext(DOMString contextId, any...
Can't Modernizr just lazy load the WebGL context? (i.e. only try to create
a context if the web page actually asks if WebGL is supported)
On the other hand I would love to see a supportsContext function which can
tell if WebGL is software rendered (i.e. Swiftshader in Chrome). There's
been a
On Sep 10, 2012, at 12:35 PM, Ashley Gullen ash...@scirra.com wrote:
Can't Modernizr just lazy load the WebGL context? (i.e. only try to create a
context if the web page actually asks if WebGL is supported)
Yes, it could. But we don't control Modernizr or any other scripts people might
This is pretty tricky to get right -- there's just a general graphics
problem in this case. There are valid use cases for both sampling outside
and not sampling outside the source rectangle, as well as implementation
issues for being able to do source rectangle clamping. For example, should
you
On Sep 10, 2012, at 9:32 PM, Dean Jackson d...@apple.com wrote:
On Sep 10, 2012, at 12:28 PM, Tobie Langel tobie.lan...@gmail.com wrote:
On Sep 10, 2012, at 8:14 PM, Dean Jackson d...@apple.com wrote:
I propose adding a new method to HTMLCanvasElement:
interface HTMLCanvasElement :
On Sep 10, 2012, at 12:44 PM, Tobie Langel tobie.lan...@gmail.com wrote:
What about enabling feature detection by providing a method per context?
interface HTMLCanvasElement : HTMLElement {
object get2DContext();
object getWebGLContext(any... args);
};
That way, developers can use
This is actually what we could do now. We could hide
window.WebGLRenderingContext
when we can't create one. But then we'd have to hide all these too:
attribute [Conditional=WEBGL] WebGLActiveInfoConstructor
WebGLActiveInfo;
attribute [Conditional=WEBGL]
On Mon, Sep 10, 2012 at 3:56 PM, Tobie Langel tobie.lan...@gmail.comwrote:
This is actually what we could do now. We could hide
window.WebGLRenderingContext
when we can't create one. But then we'd have to hide all these too:
attribute [Conditional=WEBGL] WebGLActiveInfoConstructor
On Sep 10, 2012, at 1:03 PM, Rick Waldron waldron.r...@gmail.com wrote:
On Mon, Sep 10, 2012 at 3:56 PM, Tobie Langel tobie.lan...@gmail.com wrote:
This is actually what we could do now. We could hide
window.WebGLRenderingContext
when we can't create one. But then we'd have to hide
On 2012-09-10, at 3:43 PM, Vladimir Vukicevic wrote:
This is pretty tricky to get right -- there's just a general graphics
problem in this case. There are valid use cases for both sampling outside
and not sampling outside the source rectangle, as well as implementation
issues for being able
On Mon, Sep 10, 2012 at 4:49 PM, Jeff Muizelaar jmuizel...@mozilla.comwrote:
On 2012-09-10, at 3:43 PM, Vladimir Vukicevic wrote:
FWIW, there are also negative performance implications to clamping samples
to the source rect. Many graphics APIs do not support this kind sampling,
and
On Mon, 10 Sep 2012 13:14:30 -0500, Dean Jackson d...@apple.com wrote:
To give a real world example, the popular tool Modernizr tests for the
availability of WebGL by attempting to create a WebGL context. This can
happen
even on pages that have no intention of using WebGL - an author has
On 10 September 2012 20:39, Dean Jackson d...@apple.com wrote:
On Sep 10, 2012, at 12:35 PM, Ashley Gullen ash...@scirra.com wrote:
Can't Modernizr just lazy load the WebGL context? (i.e. only try to
create a context if the web page actually asks if WebGL is supported)
Yes, it could. But
On 2012-09-10, at 5:28 PM, Justin Novosad wrote:
On Mon, Sep 10, 2012 at 4:49 PM, Jeff Muizelaar jmuizel...@mozilla.com
wrote:
On 2012-09-10, at 3:43 PM, Vladimir Vukicevic wrote:
FWIW, there are also negative performance implications to clamping samples to
the source rect. Many
On Mon, Sep 10, 2012 at 2:39 PM, Dean Jackson d...@apple.com wrote:
Can't Modernizr just lazy load the WebGL context? (i.e. only try to
create a context if the web page actually asks if WebGL is supported)
Yes, it could. But we don't control Modernizr or any other scripts people
might use.
On Mon, Sep 10, 2012 at 5:39 PM, Tobie Langel tobie.lan...@gmail.comwrote:
It's too late; WebGL is a shipping, widely-used API. (This isn't a WebGL
problem, either; it's just doing what every other API on the platform
does.
I don't think WebIDL even has a mechanism to put interfaces
On 9/10/12 6:39 PM, Tobie Langel wrote:
interface WebGLActiveInfo {
readonly attribute GLint size;
readonly attribute GLenum type;
readonly attribute DOMString name;
};
That just added a WebGLActiveInfo property on Window.
Unless you meant to make this [NoInterfaceObject]?
On Mon, Sep 10, 2012 at 3:14 PM, Glenn Maynard gl...@zewt.org wrote:
(By the way, I'm not sure about it being bad practice to create a context
in advance. It's just standard feature testing, which is exactly how
JavaScript developers have been taught to detect features.
Indeed, js
On Tue, Sep 11, 2012 at 12:52 AM, Glenn Maynard gl...@zewt.org wrote:
On Mon, Sep 10, 2012 at 5:39 PM, Tobie Langel tobie.lan...@gmail.com
wrote:
It's too late; WebGL is a shipping, widely-used API. (This isn't a
WebGL
problem, either; it's just doing what every other API on the platform
This is a continuation of a discussion started in the #whatwg IRC
room, so I'll start somewhat abruptly.
1. Check out http://www.xanthir.com/etc/railroad-diagrams/example.html.
See all those boxes full of text in the diagrams? Looks simple,
right? Just a box filled with text, with a border and
Tobie Langel:
No. It sounds like I should be fast asleep instead of making a fool of
myself and wasting everybody's time.
It is however the kind of thing that Tab wants to do for CSS (have a
window.CSS object that is like a namespace object for some CSS
interfaces -- the concept for which
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