Hi Tyler,
really glad you started this discussion otherwise I never would have
heard of the DSP API 8)
> On Sep 21, 2012, at 3:34 AM, Jussi Kalliokoski
> wrote:
> > Please see the DSP API [1]. It's currently developed unofficially
> > under the W3C Audio WG [2], so if you have input, please pos
With both types of shadow, you take the shape of the element and calculate
the blur image.
With an outer shadow, you take the result of the blur and composite it.
After this, you composite the original shape.
With an inner shadow, you draw the shape first followed by the blur image.
Importantly, t
On Thu, Sep 20, 2012 at 4:58 PM, Ian Hickson wrote:
> On Mon, 17 Sep 2012, Tab Atkins Jr. wrote:
>> Heya, we at the SVGWG just resolved today to add equivalents for the
>> CanvasPathMethods interface arc/ellipse/arcTo commands to the
>> element's syntax.
>>
>> Ideally, we'd be able to use the sam
On Fri, Sep 21, 2012 at 8:34 AM, Tyler Larson wrote:
> On Sep 21, 2012, at 9:49 AM, Rik Cabanier wrote:
>> Support CSS Filters will satisfy this use case.
>> There are a number of built-in filters (such as sepia and constrast) and
>> even support for vertex and fragment shaders.
>> The current s
On Sep 21, 2012, at 9:49 AM, Rik Cabanier wrote:
> Support CSS Filters will satisfy this use case.
> There are a number of built-in filters (such as sepia and constrast) and even
> support for vertex and fragment shaders.
> The current spec doesn't have a shorthand for the generic 'matrix' but it
On 2012-09-21 17:16, Anne van Kesteren wrote:
I took a crack at defining URLs: http://url.spec.whatwg.org/
At the moment it defines parsing (minus domain names / IP addresses)
and the JavaScript API (minus the query manipulation methods proposed
by Adam Barth). It defines things like setting .pa
On 9/21/12 11:16 AM, Anne van Kesteren wrote:
It is based on the
various URL code paths found in WebKit and Gecko and supports the \ as
/ in various places because it seemed better for compatibility.
Or worse, depending on your use cases...
* data URLs; in Gecko these appear to be parsed as p
I took a crack at defining URLs: http://url.spec.whatwg.org/
At the moment it defines parsing (minus domain names / IP addresses)
and the JavaScript API (minus the query manipulation methods proposed
by Adam Barth). It defines things like setting .pathname to "hello
world" (notice the space), it d
I'm not sure what you're trying to do, but as you've now sent four blank
emails to this mailing list, I'd ask that you please stop until you have
something to share.
☺
On Fri, Sep 21, 2012 at 11:00 AM, Chad Rampley wrote:
>
>
On Sep 20, 2012, at 6:49 PM, Ian Hickson wrote:
> Can't you do this using clip() easily enough? Maybe I'm missing something
> important here. Can you elaborate?
Here is an example of what I am talking about.
http://i.imgur.com/Sy4xM.png
Clip would mask something but adding an inner shadow is
On Mon, Apr 23, 2012 at 11:38 PM, Tyler Larson wrote:
> Can we add matrix transformations?
> Looping over every pixel in JavaScript is slow. Many cool things could be
> taken care of much faster if the canvas had some form of matrix
> manipulations built in.
> All of the pixels could have one tra
On Fri, Sep 21, 2012 at 2:12 AM, Ian Hickson wrote:
> On Thu, 20 Sep 2012, Dirk Schulze wrote:
> >
> > The interface of CanvasRenderingContext2D currently has a function
> > called isPointInPath() with a Path object as input [1]. I wonder why
> > this needs to be on the context interface. Wouldn'
Please see the DSP API [1]. It's currently developed unofficially under the
W3C Audio WG [2], so if you have input, please post it to the audiowg
public mailing list. This should scratch your itch and more. ;)
Cheers,
Jussi
[1] http://people.opera.com/mage/dspapi/
[2] http://www.w3.org/2011/audio
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