[Widelands-dev] [Merge] lp:~martinschmidt/widelands/observer_building_spaces into lp:widelands

2015-02-12 Thread Martin Schmidt
Martin Schmidt has proposed merging lp:~martinschmidt/widelands/observer_building_spaces into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1419537 in widelands: Allow Observers to show building spaces

[Widelands-dev] [recipe build #868809] of ~widelands-dev widelands-daily in utopic: Failed to build

2015-02-12 Thread noreply
* State: Failed to build * Recipe: widelands-dev/widelands-daily * Archive: ~widelands-dev/ubuntu/widelands-daily * Distroseries: utopic * Duration: 3 minutes * Build Log: https://launchpad.net/~widelands-dev/+archive/ubuntu/widelands-daily/+recipebuild/868809/+files/buildlog.txt.gz *

[Widelands-dev] [recipe build #868810] of ~widelands-dev widelands-daily in vivid: Failed to build

2015-02-12 Thread noreply
* State: Failed to build * Recipe: widelands-dev/widelands-daily * Archive: ~widelands-dev/ubuntu/widelands-daily * Distroseries: vivid * Duration: 2 minutes * Build Log: https://launchpad.net/~widelands-dev/+archive/ubuntu/widelands-daily/+recipebuild/868810/+files/buildlog.txt.gz *

[Widelands-dev] [recipe build #868808] of ~widelands-dev widelands-daily in trusty: Failed to build

2015-02-12 Thread noreply
* State: Failed to build * Recipe: widelands-dev/widelands-daily * Archive: ~widelands-dev/ubuntu/widelands-daily * Distroseries: trusty * Duration: 3 minutes * Build Log: https://launchpad.net/~widelands-dev/+archive/ubuntu/widelands-daily/+recipebuild/868808/+files/buildlog.txt.gz *

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1380286 into lp:widelands

2015-02-12 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1380286 into lp:widelands has been updated. Status: Needs review = Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bug-1380286/+merge/242975 -- Your team Widelands Developers is subscribed to branch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1380286 into lp:widelands

2015-02-12 Thread SirVer
Review: Approve I looked at this again right now and went ahead and merged. I thought it was a good idea to split the tests into two separates, but it had some code duplication that I decided in the end it is better to keep the test together. I just made the tests a bit tighter by directly

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/seafaring-ai into lp:widelands has been updated. Status: Needs review = Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 -- Your team Widelands Developers is subscribed to branch

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread GunChleoc
Thanks, Tibor. I will take care of the merging :) -- https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/seafaring-ai. ___ Mailing list:

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread TiborB
SirVer - I added such test: test_rip_portdock_with_worker_and_ware_in_transit.lua It is bit lost among other tests, because they all uses the word portdock when in fact they mean port Though situation when portdock is lost but cannot be restored and port itself has to be destroyed is not

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/busy_roads_for_buildings into lp:widelands

2015-02-12 Thread SirVer
If i add more than one normal road to each tribe, could i use this branch again for upload? Or must i create a new branch from trunk? Making a new branch is usually the cleaner way of action. If that is inconvenient you can also reuse this one. --

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread SirVer
Review: Approve Time to merge then. The one issue that concerns me still in this branch is that there is no new test for a warehouse that needs to recreate it's port dock. I feel this corner case can easily regress without a test. But since this branch has been sitting for so long, I think

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread GunChleoc
Bug report, so we won't forget: https://bugs.launchpad.net/widelands/+bug/1421107 -- https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/seafaring-ai.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/seafaring-ai into lp:widelands

2015-02-12 Thread SirVer
SirVer - I added such test: test_rip_portdock_with_worker_and_ware_in_transit.lua My apologize. I did not remember/see it in the branch. I think this is great then. The other test case you describe is indeed harder to do. You would need to construct a map with military buildings of another