> I'd like to finish the spritemaps first though.
agreed.
> I also think it will only be worth our effort once we have the bigger
> textures exported from Blender.
No, I think the benefits will be immediately visible once you use downscaled
textures. It just looks better.
> [representative
The proposal to merge lp:~widelands-dev/widelands/oars_appdata into
lp:widelands has been updated.
Status: Needs review => Merged
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/oars_appdata/+merge/309624
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Thanks - that error message was confusing me!
@bunnybot merge
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https://code.launchpad.net/~widelands-dev/widelands/oars_appdata/+merge/309624
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The proposal to merge lp:~widelands-dev/widelands/oars_appdata into
lp:widelands has been updated.
Commit Message changed to:
Added age ratings to Appdata https://odrs.gnome.org/oars and validator call to
utils/uppdate_appdata.py. Fixed localization format for long description. Fixed
id tag.
Review: Resubmit
Good idea about the mipmaps - I'd like to finish the spritemaps first though. I
also think it will only be worth our effort once we have the bigger textures
exported from Blender.
The representative_image in Lua is indeed needed for the font renderers. I
really don't want to i
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