[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 -- Your team Widelands Developers is su

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread bunnybot
Continuous integration builds have changed state: Travis build 3120. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/335693023. Appveyor build 2927. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bugfix_emp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread hessenfarmer
Thanks a lot for testing while I am somewhat short in time. Fixing the thing in another branch is a good idea as it will give me more time and I have to do some reviews in transifex too. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widela

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread GunChleoc
@bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bugfix-empire-campaign. ___ Mailing list: https://launchpad.n

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread GunChleoc
I'll merge the other branch first then, then take care of this branch. You can then do your additional fixing in a new branch, since this one is already tested, and it's a new problem. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread hessenfarmer
No I Just copied the relevant changes from your branch ;-) as I did not know how to do it myself with the new renderer. After that I included the textual improvements for Mission 3. I started playtesting Mission 4 yesterday evening and the message boxes looked fine. Unfortunately the Monastery

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread GunChleoc
I have finished testing scenario 4, so this can go in once we decide on how to handle the merge. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bugfix-empire-campaign.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-31 Thread GunChleoc
Did you base this branch off my branch? The holy_shrine function looks familiar. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bugfix-empire-campaign.

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-30 Thread hessenfarmer
We could do so. But I had a look on the diffs of your branch against trunk. As there are only changes in texts.lua they will be overwritten anyhow by my branch. So it is your decision whether to merge your branch first or to skip it. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-30 Thread GunChleoc
Maybe we should merge my branch first, to make sure that we won't miss any of the textual changes? I'll get it ready. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-30 Thread hessenfarmer
So I'll leave the text as it is. Will try to test scenario 4 this evening. Sorry but I couldn't spare any time over the weekend yet. @GunChleoc there were some C# code changes in your original branch for introducing the new font renderer to empire 3 which are not part of this branch. So either

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-29 Thread GunChleoc
I have tested Scenario 3, all OK. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bugfix-empire-campaign. ___ Mailing list: h

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-27 Thread GunChleoc
I completely misunderstood his comment, I thought he meant the repetition of "we". "sparingly" is wrong grammar. You can change it to "frugal" if you want. -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread hessenfarmer
rev8563 had been tested by me. Will do another quick test on sunday. Kaputtnik's comment #1 could be implemented anyhow as translation is already broken due to the fixes to be in line with the other scenarios of the empire campaign. Just give me a short comment whether to do so and if sparingly

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands has been updated. Commit Message changed to: Textual and map fixes for empire Missions 3 and 4, with conversion to new font renderer. For more details, see: https://code.launchpad.net/~widelands-dev/wide

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread GunChleoc
Review: Approve Can go in as it is when it has been tested. Diff comments: > > === modified file 'data/campaigns/emp03.wmf/scripting/texts.lua' > --- data/campaigns/emp03.wmf/scripting/texts.lua 2017-06-25 07:08:38 > + > +++ data/campaigns/emp03.wmf/scripting/texts.lua 2018-01-25

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread kaputtnik
The second comment about the post_spaces is superfluous, just messed up line inserts and remove with code. Sorry ... -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bugf

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread weedfreak
.. we should be sparing? would be correct English but careful does fit better. On 26/01/18 10:16, kaputtnik wrote: .. we should be very sparingly? ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.ne

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread room101
.. we should be sparing? would be correct English but careful does fit better. On 26/01/18 10:16, kaputtnik wrote: .. we should be very sparingly? -- ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-26 Thread kaputtnik
Review: Approve Beside two small nits looks good to me :-) Not tested. Diff comments: > > === modified file 'data/campaigns/emp03.wmf/scripting/texts.lua' > --- data/campaigns/emp03.wmf/scripting/texts.lua 2017-06-25 07:08:38 > + > +++ data/campaigns/emp03.wmf/scripting/texts.lua

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-25 Thread bunnybot
Continuous integration builds have changed state: Travis build 3091. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/333431718. Appveyor build 2898. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bugfix_emp

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-18 Thread bunnybot
Continuous integration builds have changed state: Travis build 3066. State: canceled. Details: https://travis-ci.org/widelands/widelands/builds/329757268. Appveyor build 2873. State: failed. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bugfix_em

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-14 Thread bunnybot
Continuous integration builds have changed state: Travis build 3054. State: failed. Details: https://travis-ci.org/widelands/widelands/builds/328811067. Appveyor build 2862. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bugfix_emp

Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-14 Thread hessenfarmer
have playtested the scenarios. They all worked fine. Now the texts should be consistent with each other as well as with mission 1 and 2 -- https://code.launchpad.net/~widelands-dev/widelands/bugfix-empire-campaign/+merge/336074 Your team Widelands Developers is requested to review the proposed me

[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands

2018-01-14 Thread hessenfarmer
hessenfarmer has proposed merging lp:~widelands-dev/widelands/bugfix-empire-campaign into lp:widelands. Requested reviews: Widelands Developers (widelands-dev) Related bugs: Bug #1742273 in widelands: "wrong strings and errors in empire mission 4" https://bugs.launchpad.net/widelands/+bug/1