Re: Steam with Wine

2005-06-05 Thread Stefan Dösinger
Am Samstag, 4. Juni 2005 22:58 schrieb Andreas 'GlaDiaC' Schneider: Hello, I have updated our Steam How-To. It is possible to get Steam working without Internet Explorer. You need only 3 dll files. HL2 doesn't work very well at the moment. I hope Oliver will release a new patchset soon. You

Re: Error in make install

2005-06-05 Thread Andrew Neil Ramage
Sorry, the file is not available from my main site. It is available at http://www.anr1963.pwp.blueyonder.co.uk/files/make.errors Andrew You can be the captain I will draw the chart Sailing into destiny Closer to the heart Closer to the Heart by Rush (A Farewell to Kings, 1977)

[QUARTZ] Several fixes

2005-06-05 Thread Rolf Kalbermatter
@@ -135,7 +154,7 @@ IEnumMediaTypesImpl *This = (IEnumMediaTypesImpl *)iface; ULONG refCount = InterlockedIncrement(This-refCount); -TRACE(()\n); +TRACE((%p)-() Release from %ld\n, iface, refCount + 1); ^^ This is in AddRef so the comment (and

Re: [OLE #93] Disconnect IRemUnknown proxy after the others (resend)

2005-06-05 Thread Robert Shearman
Mike Hearn wrote: Oops, I forgot to unapply various patches that aren't ready yet or will be submitted separately. Here it is on its own. This fixes the FunFlash Polaroid installer. ChangeLog: Disconnect IRemUnknown proxy after the others. Add some tracing. The IRemUnknown proxy

Re: [OLE #93] Disconnect IRemUnknown proxy after the others (resend)

2005-06-05 Thread Robert Shearman
Mike Hearn wrote: On Sun, 05 Jun 2005 11:32:14 -0500, Robert Shearman wrote: The IRemUnknown proxy shouldn't be disconnected at all. Can you try this patch for me? Yes, that works too. This patch is simpler and equivalent though? Yes it is. -- Rob Shearman

Re: Wine does not build

2005-06-05 Thread Marcus Meissner
On Sat, Jun 04, 2005 at 03:16:26PM -0400, Ivan Gyurdiev wrote: What about this? ../../../tools/winegcc/winegcc -B../../../tools/winebuild -mconsole encode.o protectdata.o testlist.o -o crypt32_test.exe.so -L../../../libs/port -lwine_port -L../../../dlls -L../../../dlls/crypt32

Re: Delete version sniffing logic

2005-06-05 Thread Stefan Dösinger
The rationale for this change is simple: the version sniffing code is unreliable and gets it wrong frequently. Out of the box, you can't run WINEDLLOVERRIDES=msi,msiexec.exe=n wine InstMsiA.exe because of this code. You just get silence. It turns out that even though this is the Win98

Re: Delete version sniffing logic

2005-06-05 Thread Andreas Mohr
Hi, On Sun, Jun 05, 2005 at 09:03:21PM +, Stefan Dösinger wrote: This patch defaults us to Win98 mode. Shouldn't we default to WinXP? I know no apps except Win98 specific system files like InstMsiA.exe and dcom98.exe which fail with Winver=winxp. Contrary many apps need winver=winxp(or

Re: [d3d] Light management API fix to handle an unlimited number of lights

2005-06-05 Thread Christian Costa
Antoine Chavasse wrote: Direct3D allows to set any number of light, and limits the number of lights that can be active at the same time. The current wine code allows to setup only 16 lights. It made Anarchy Online crash, because it tried to setup more lights than that and didn't like to get

Re: [d3d] Light management API fix to handle an unlimited number of lights

2005-06-05 Thread Antoine Chavasse
On 6/5/05, Christian Costa [EMAIL PROTECTED] wrote: May I ask you to wait a little until I finish reorganizing the DDraw directory? This task involves file renaming so if your patch is aplly later, we can save the history of your modifications. :-) Ok. I'll resubmit it when you're done.

Re: Delete version sniffing logic

2005-06-05 Thread Mike Hearn
On Sun, 05 Jun 2005 21:24:10 +0200, Andreas Mohr wrote: yup, I think we should try to go for that for now, despite some quite system specific programs overwhelming us in case of an NT version. Well, Win98 was a deliberate choice. Just before WineConf we set the Crossover nightlies to Win2k by

Regression : Current CVS gives me a Segmentation Fault

2005-06-05 Thread Paul Vriens
Hi, the current cvs (2005/06/05 14:19:50) gives me a Segmentation Fault on a simple 'wine' command. Regression testing is not ended yet, but the problem wasn't there this morning (with Saturday's CVS). It appears to be http://cvs.winehq.org/patch.py?id=17949 but I'm not a 100% sure on that one

Re: wine/ include/wine/server.h dlls/ntdll/server. ...

2005-06-05 Thread Robert Shearman
Alexandre Julliard wrote: Index: wine/include/wine/server.h diff -u -p wine/include/wine/server.h:1.21 wine/include/wine/server.h:1.22 --- wine/include/wine/server.h:1.21 Sun Jun 5 20:45:53 2005 +++ wine/include/wine/server.h Sun Jun 5 20:45:53 2005 @@ -55,6 +55,7 @@ extern void

Re: Regression : Current CVS gives me a Segmentation Fault

2005-06-05 Thread Christian Costa
Paul Vriens wrote: Hi, the current cvs (2005/06/05 14:19:50) gives me a Segmentation Fault on a simple 'wine' command. I've just updated my tree. Same thing here... Regression testing is not ended yet, but the problem wasn't there this morning (with Saturday's CVS). It appears to be

Re: wine/ include/wine/server.h dlls/ntdll/server. ...

2005-06-05 Thread Alexandre Julliard
Robert Shearman [EMAIL PROTECTED] writes: Couldn't wine_server_exit_thread be merged into LdrShutdownThread to avoid this Wine-specific export? Not really, there's no way to transmit the exit status, and it would make LdrShutdownThread incompatible with the Windows version, which is not that

Re: Regression : Current CVS gives me a Segmentation Fault

2005-06-05 Thread Ivan Leo Puoti
Paul Vriens wrote: It appears to be http://cvs.winehq.org/patch.py?id=17949 but I'm not a 100% sure on that one yet. Any ideas, or does someone have the same problem ? I can confirm that patch is the problem, Alexandre will commit a workaround shortly. Ivan.

WWN #277 correction.

2005-06-05 Thread Chuck Hall
In the WWN #277 there is mention that I am using Solaris 9 while attempting to get Wine to work. I am actually using Solaris 10 not Solaris 9. What I did was compare what was different between Solaris 9 and Solaris 10 so I could figure out what the problem is/was. -- Have Fun! Chuck Hall

Re: Google Summer of Code

2005-06-05 Thread Jesse Allen
On 6/4/05, Lionel Ulmer [EMAIL PROTECTED] wrote: * Quartz32 does not seem to support the divx codec the game uses. Here we should check what is wrong... Basically, check if this codec is installed 'by default' in a Windows installation (if it's really DivX I doubt it). If it's not in basic