On Fri, Aug 22, 2008 at 02:51:56PM +0700, Andrew Fenn wrote:
I made a new patch this time including a test.
I put in some extra checking in SetScissorRect making sure that if
rect was null or it was an invalid rectangle that it was returned as
invalid as it should be.
I'm not able to do a
Louis. Lenders [EMAIL PROTECTED] writes:
diff --git a/dlls/user32/tests/win.c b/dlls/user32/tests/win.c
index 1964e88..246347f 100644
--- a/dlls/user32/tests/win.c
+++ b/dlls/user32/tests/win.c
@@ -4789,14 +4789,20 @@ static void test_hwnd_message(void)
SetLastError(0xdeadbeef);
Alexander Nicolaysen Sørnes wrote:
regedit 1/2: Convert key creation to unicode
Why do you add extra TCHARs then? You replace one or two with WCHAR and
then add a lot more TCHARs.
From 2f56e158d55011ac4294d113f844c32fb998a2c2 Mon Sep 17 00:00:00 2001
From:
dlls/mstask/task.c |4 ++--
dlls/mstask/tests/task.c |2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
Please disregard this and the subsequent patch in the set.
Patchwatecher found a few incorrect todo_wine statements that I forgot
to remove. A revised version of the two
- Original Message
From: Alexandre Julliard [EMAIL PROTECTED]
To: Louis. Lenders [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Friday, 22 August, 2008 4:54:49 AM
Subject: Re: user32: fix error setting in FindWindow (try 2)
Louis. Lenders [EMAIL PROTECTED] writes:
diff --git
Hi
This patch is causing a regression in the game Return to mysterious
Island. When the game start it crashes displaying the trace I added at
the end of the mail.
I'm not an expert at all with ddraw but as it crashes on a NULL
pointer, maybe there is an inconsistency between This-dest_window and
Vincent Povirk [EMAIL PROTECTED] at Aug 21, 2008 8:49 PM (MST) wrote about
[PATCH] shell32 - handle WM_CLOSE in the Control Panel window (fixed)
WM_CLOSE is already handled by the default window procedure,
DefWindowProcW, which calls DestroyWindow. It's only necessary to
override the default for
David Adam [EMAIL PROTECTED] writes:
- CONTROL Ce logiciel peut être automatiquement désinstaller. Pour supprimer
un programme ou modifier ses composants, sélectionner le dans la liste, et
cliquer sur Ajouter/Supprimer., 1002, STATIC, SS_LEFT | WS_CHILD |
WS_VISIBLE | WS_GROUP, 40, 57,
Alexander Nicolaysen Sørnes wrote:
regedit 1/2: Convert key creation to unicode
Why do you add extra TCHARs then? You replace one or two with WCHAR and
then add a lot more TCHARs.
Some of them are removed by patch 2/2, others were added to consistently store
the treeview text in multi-byte
+rect.right = 0;
+rect.top = NULL;
+rect.left = NULL;
+rect.bottom= 0;
NULL is (void *) 0, so this test is the same as the one above, except that the
compiler may warn about an implicit cast from pointer to integer. Otherwise,
this goes into the right direction.
I think I fixed the charset munging, so patches of non-english stretches
of code should work now.
That was the last big source of false failure reports, so
I'm going to enable email notification to people whose patches fail.
I'll probably clear the results page tonight to get rid of
all the bogus
H. Verbeet schrieb:
2008/8/21 Rico Schüller [EMAIL PROTECTED]:
+/* Set the scissor rect values */
+scissor.left=0;
+scissor.right=ThisDevice-ddraw_width;
+scissor.top=0;
+scissor.bottom=ThisDevice-ddraw_height;
+IWineD3DDevice_SetScissorRect(device, scissor);
+
2008/8/22 Rico Schüller [EMAIL PROTECTED]:
H. Verbeet schrieb:
2008/8/21 Rico Schüller [EMAIL PROTECTED]:
+/* Set the scissor rect values */
+scissor.left=0;
+scissor.right=ThisDevice-ddraw_width;
+scissor.top=0;
+scissor.bottom=ThisDevice-ddraw_height;
+
On Wed, 2008-08-20 at 01:14 +0200, Maarten Lankhorst wrote:
Hi all,
As you may know yesterday was the pens down for summer of code 2008
Students are still allowed to write code, but it won't count for the
mentors evaluation any more.
I intend to clean up and make sure almost everything
Andrew Fenn schrieb:
I made a new patch this time including a test.
I put in some extra checking in SetScissorRect making sure that if
rect was null or it was an invalid rectangle that it was returned as
invalid as it should be.
I'm not able to do a test on windows so if anyone does one
Are you sure you shouldn't be using the primary swapchain's
backbuffer
dimensions?
I'm not sure what exactly you mean.
Something like this:
IWineD3DSwapChain *swapchain;
IWineD3DSurface *backbuffer;
D3DSURFACE_DESC desc;
IWineD3DDevice_GetSwapChain(device, 0, swapchain)
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