On Fri, Apr 17, 2009 at 05:51:45PM -0700, Lei Zhang wrote:
> On Tue, Apr 14, 2009 at 7:11 AM, Paul TBBle Hampson
> wrote:
>> This patch fixes bug 18044.
>> Basically, the built-in FontLink functionality for subsituting
>> alternative fonts where a certain font is missing glyphs (used
>> by defaul
On Sat, Apr 18, 2009 at 06:34:46PM -0700, James McKenzie wrote:
> Paul TBBle Hampson wrote:
>> This patch fixes bug 18044.
> Where is the patch? I could not find it.
Apologies, will resend the email with the patch this time...
--
---
Paul
Paul TBBle Hampson wrote:
> This patch fixes bug 18044.
>
> Basically, the built-in FontLink functionality for subsituting
> alternative fonts where a certain font is missing glyphs (used
> by default for Tahoma and Microsoft Sans Serif under Windows) doesn't
> work if the font is loaded via a Font
On Sat, Apr 18, 2009 at 11:36 PM, Henri Verbeet wrote:
> 2009/4/18 Ben Klein :
>>
>> Right now, there's one thing bugging me: bug 14939. If Dan (or others)
>> would like to implement a method of deferring S3TC texture
>> decompression to the appropriately licensed GPU, assuming there are no
>> leg
2009/4/18 Ben Klein :
>
> Right now, there's one thing bugging me: bug 14939. If Dan (or others)
> would like to implement a method of deferring S3TC texture
> decompression to the appropriately licensed GPU, assuming there are no
> legal issues with this, I'd be ecstatic. But I'm sure the D3D devs
On Sat, Apr 18, 2009 at 8:50 PM, Joel Holdsworth
wrote:
>> Making the icon(s) configurable would be a bonus.
>
> Yes I'm not this will be possible in the first instance, because icons
> have to be compiled into the DLL resources at compile time. In the long
> run, it might be possible for some of
2009/4/18 Joel Holdsworth :
> Yes I'm not this will be possible in the first instance, because icons
> have to be compiled into the DLL resources at compile time. In the long
> run, it might be possible for some of our dialogs to use theme icons
> instead, but we'll still need a no-theme fallback o
> From: http://www.telegraphics.com.au/svn/icoformat/trunk/dist/README.html
> "The ICO format has an inherent 1 bit transparency mask (0 =
> opaque, 1 = transparent), called the AND bitmap."
> which is the older format icon. and:
> "In PNG (Vista) format icons, the alpha channel is simply s
> Making the icon(s) configurable would be a bonus.
Yes I'm not this will be possible in the first instance, because icons
have to be compiled into the DLL resources at compile time. In the long
run, it might be possible for some of our dialogs to use theme icons
instead, but we'll still need a no
2009/4/18 Ben Klein :
> 2009/4/18 Reece Dunn :
>> Yeah, AlphaBlending is not supported (hence the diagonals look jagged)
>> -- theming is also affected.
>>
>> NOTE: I have seen this happen on other Windows apps running on
>> Windows. You need to have the image support an alpha channel - which
>> I'
2009/4/19 Rosanne DiMesio :
> On Sat, 18 Apr 2009 15:22:34 +0100
> Reece Dunn wrote:
>
>>
>> That also brings up a good point as to why focusing on applications -
>> even those used by a large number of people - is only part of the
>> equation: every user is different.
>
> Happiness is a subjectiv
2009/4/18 Rosanne DiMesio :
> On Sat, 18 Apr 2009 15:22:34 +0100
> Reece Dunn wrote:
>
>> That also brings up a good point as to why focusing on applications -
>> even those used by a large number of people - is only part of the
>> equation: every user is different.
>
> Happiness is a subjective s
2009/4/18 King InuYasha :
> On Thu, Apr 16, 2009 at 9:24 PM, Scott Ritchie wrote:
>>
>> Scott Ritchie wrote:
>>>
>>> Meanwhile, I'll try drumming up some artists to see if I can get a few
>>> different Tango-compliant icons for us to chose from.
>>>
>>
>> Apparently my work has already been done!
On Sat, 18 Apr 2009 15:22:34 +0100
Reece Dunn wrote:
>
> That also brings up a good point as to why focusing on applications -
> even those used by a large number of people - is only part of the
> equation: every user is different.
Happiness is a subjective state that depends as much on the use
On Sat, Apr 18, 2009 at 1:23 AM, Kai Blin wrote:
>> The one that worked out best was to pick some random
>> user who's almost happy, fix the last few bugs that
>> are keeping his apps from working, and then once
>> he's happy, move on to the next such user.
>
> The problem seems to be identifying
2009/4/18 Susan Cragin :
> I would like to put in my two cents for making Dragon NaturallySpeaking 10
> work at about "50%."
> DNS 10 is a terrible program in a lot of ways. It's interface is
> over-engineered, clumsy, unintuitive, and packed with features that the
> average user never even look
I would like to put in my two cents for making Dragon NaturallySpeaking 10 work
at about "50%."
DNS 10 is a terrible program in a lot of ways. It's interface is
over-engineered, clumsy, unintuitive, and packed with features that the average
user never even looks at.
People who don't know DNS sa
2009/4/18 Scott Ritchie :
> Thank you Dan, you reminded me to forward my blog post to the list ;)
I'm not sure how to put this into your simulation as described, but
there's another effect that's important: the good-enough-to-be-beta
effect.
I'd say there was a significant upturn in Wine's qual
Scott Ritchie wrote:
Reece Dunn wrote:
2009/4/18 Kai Blin :
On Saturday 18 April 2009 05:21:20 Dan Kegel wrote:
The one that worked out best was to pick some random
user who's almost happy, fix the last few bugs that
are keeping his apps from working, and then once
he's happy, move on to the n
Reece Dunn wrote:
2009/4/18 Kai Blin :
On Saturday 18 April 2009 05:21:20 Dan Kegel wrote:
The one that worked out best was to pick some random
user who's almost happy, fix the last few bugs that
are keeping his apps from working, and then once
he's happy, move on to the next such user.
The pr
On Thu, Apr 16, 2009 at 9:24 PM, Scott Ritchie wrote:
> Scott Ritchie wrote:
>
>> Meanwhile, I'll try drumming up some artists to see if I can get a few
>> different Tango-compliant icons for us to chose from.
>>
>>
> Apparently my work has already been done! There are some beautiful icons
> ori
Hi,
thanks for your work, its great. i just patch my wine with it ;)
The only negativ point would be the color for me. i rather would see it
in "Windowsyellow" just to keep a bit of the look and feel.
Joel Holdsworth schrieb:
Hi,
Apologies if you've already read this - I've been having troubl
Kai Blin wrote:
On Saturday 18 April 2009 05:21:20 Dan Kegel wrote:
http://yokozar.org/blog/archives/48 is a fun little look
at using simulation to see how various strategies
might affect Wine development.
Interesting, but largely academic.
Fair enough. The fact that growth in applications
2009/4/18 Kai Blin :
> On Saturday 18 April 2009 05:21:20 Dan Kegel wrote:
>> The one that worked out best was to pick some random
>> user who's almost happy, fix the last few bugs that
>> are keeping his apps from working, and then once
>> he's happy, move on to the next such user.
>
> The problem
On Saturday 18 April 2009 05:21:20 Dan Kegel wrote:
> http://yokozar.org/blog/archives/48 is a fun little look
> at using simulation to see how various strategies
> might affect Wine development.
Interesting, but largely academic.
> The one that worked out best was to pick some random
> user who'
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