In dlls/shell32/shell32.rc I see the following fixme:
/* FIXME: Following three resources are not yet added */
/* @makedep: folder_open.ico */
IDI_SHELL_FOLDER_OPEN_SMALL ICON folder_open.ico
/* @makedep: folder_open.ico */
IDI_SHELL_FOLDER_OPEN_LARGE ICON folder_open.ico
/* @makedep: folder_open
On Tue, Mar 20, 2012 at 2:41 AM, Jacek Caban wrote:
>
> Cleanup Winemenubuilder to support generating Application Bundles on Mac
> OS X
There is a much better version of my patch for this on the morth-wine tree
on GitHub. It just needs to be broken up and submitted by someone that
cares. If a So
On Thu, Apr 19, 2012 at 9:22 PM, Stefan Dösinger wrote:
> Am Donnerstag, 19. April 2012, 20:23:36 schrieb Matteo Bruni:
>> I'm not sure that's a good idea. ddraw.h is not included in recent
>> DirectX SDKs and the relevant definitions are "gone", as far as I
>> know. So I think d3dx9 or its tests
On Thu, Apr 19, 2012 at 8:23 PM, Matteo Bruni wrote:
> Il 19 aprile 2012 19:37, Józef Kucia ha scritto:
>> ---
>> dlls/d3dx9_36/tests/surface.c | 65
>> +
>> 1 files changed, 65 insertions(+), 0 deletions(-)
>>
>> diff --git a/dlls/d3dx9_36/tests/surfac
Am Donnerstag, 19. April 2012, 20:23:36 schrieb Matteo Bruni:
> I'm not sure that's a good idea. ddraw.h is not included in recent
> DirectX SDKs and the relevant definitions are "gone", as far as I
> know. So I think d3dx9 or its tests should not depend on that header.
Furthermore the ddraw.h type
Il 19 aprile 2012 19:37, Józef Kucia ha scritto:
> ---
> dlls/d3dx9_36/tests/surface.c | 65
> +
> 1 files changed, 65 insertions(+), 0 deletions(-)
>
> diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c
> index 87aa03e..51d6ebd 1
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17957
Your paranoid android
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17956
Your paranoid android
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=17955
Your paranoid android
"Erich E. Hoover" writes:
> @@ -256,10 +256,12 @@ void async_set_result( struct object *obj, unsigned int
> status, unsigned int tot
> else
> {
> if (async->timeout) remove_timeout_user( async->timeout );
> +if (async->completion && async->data.cvalue && status !=
> S
Hi Vincent,
On 04/19/12 00:12, Vincent Povirk wrote:
> If for some reason you want to try it, the current version is at
> https://github.com/downloads/madewokherd/wine-mono/winemono-0.0.2.msi.
> I think I will need a new home for the binaries, because github only
> gives me enough space for about
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