Duplicate relocations in DLL

2013-05-16 Thread Alessandro Pignotti
Hi everyone, Packaged with a game, I found a peculiar DLL which has duplicate blocks in the relocation table. I mean that the same pages are relocated twice and this of course breaks the DLL. I'm not sure about what could be a right way to support such (broken) DLLs. A possibility would be to

Re: Participate in GSoC

2013-05-16 Thread Austin English
On May 15, 2013 10:32 PM, Adam Chyła a...@chyla.org wrote: Hi all, I'm a student who would like to participate in GSoC with task Tools - Winetest Graphical User Interface. What should I do? Adam Ch. It is too late to apply for this year, you'll have to wait until next year. That gives you

Re: vbscript: Round half to even in to_int.

2013-05-16 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=25581 Your paranoid

Re: configure: try to use -Werror=unknown-warning-option if available (2/2)

2013-05-16 Thread Alexandre Julliard
Austin English austinengl...@gmail.com writes: @@ -1773,6 +1773,7 @@ then fi dnl Check for some compiler flags + WINE_TRY_CFLAGS([-Werror=unknown-warning-option]) WINE_TRY_CFLAGS([-fno-builtin],[AC_SUBST(BUILTINFLAG,-fno-builtin)]) WINE_TRY_CFLAGS([-fno-strict-aliasing])

wineconsole screen scenarios

2013-05-16 Thread Hugh McMaster
In my effort to improve wineconsole and its calculations of the largest possible window size, three scenarios come into play. 1. wineconsole with --backend=user (or more simply, 'wineconsole app.exe, in which case 'user' is the default). 2. wineconsole with --backend=curses. 3. wineconsole with

Re: wineconsole screen scenarios

2013-05-16 Thread Rosanne DiMesio
On Thu, 16 May 2013 08:04:07 -0400 Hugh McMaster hugh.mcmas...@masterindexing.com wrote: My concern is with scenario (3). Wine is designed to be used with an X server, but wineconsole can be used in non-X-based environment. While this is possible, it would seem unlikely. Nonetheless, the

RE: wineconsole screen scenarios

2013-05-16 Thread Hugh McMaster
On Thursday, 16 May 2013 Rosanne DiMesio wrote: On Thu, 16 May 2013 08:04:07 -0400 Hugh McMaster wrote: My concern is with scenario (3). Wine is designed to be used with an X server, but wineconsole can be used in non-X-based environment. While this is possible, it would seem unlikely.

Re: wineconsole screen scenarios

2013-05-16 Thread Michael Stefaniuc
On 05/16/2013 03:34 PM, Hugh McMaster wrote: On Thursday, 16 May 2013 Rosanne DiMesio wrote: On Thu, 16 May 2013 08:04:07 -0400 Hugh McMaster wrote: My concern is with scenario (3). Wine is designed to be used with an X server, but wineconsole can be used in non-X-based environment.

Re: Duplicate relocations in DLL

2013-05-16 Thread Jonas Maebe
On 15 May 2013, at 16:31, Alessandro Pignotti wrote: Packaged with a game, I found a peculiar DLL which has duplicate blocks in the relocation table. I mean that the same pages are relocated twice and this of course breaks the DLL. I'm not sure about what could be a right way to support

Re: Duplicate relocations in DLL

2013-05-16 Thread Jonas Maebe
On 16 May 2013, at 16:34, Jonas Maebe wrote: On 15 May 2013, at 16:31, Alessandro Pignotti wrote: Packaged with a game, I found a peculiar DLL which has duplicate blocks in the relocation table. I mean that the same pages are relocated twice and this of course breaks the DLL. I'm not sure

Re: [PATCH 1/6] fonts: Add default glyph to Tahoma.

2013-05-16 Thread Alexandre Julliard
Akihiro Sagawa sagawa@gmail.com writes: --- fonts/tahoma.sfd | 94 +- fonts/tahoma.ttf | Bin 100420 - 97836 bytes 2 files changed, 50 insertions(+), 44 deletions(-) We already have .notdef, we shouldn't need a second one. --

Re: [PATCH 1/6] fonts: Add default glyph to Tahoma.

2013-05-16 Thread Akihiro Sagawa
On Thu, 16 May 2013 17:09:40 +0200, Alexandre Julliard wrote: fonts/tahoma.sfd | 94 +- fonts/tahoma.ttf | Bin 100420 - 97836 bytes 2 files changed, 50 insertions(+), 44 deletions(-) We already have .notdef, we shouldn't need a

vertical.ttf

2013-05-16 Thread Aric Stewart
Hello Kusanagi-san, I am trying to do more testing with tategaki and i am finding that your original tests are incorrect because of the vertical.ttf font you have build. Windows appears to be very very picky about when it will to a vert or vrt2 replacement. I have run the test with MS UI

Re: [PATCH 6/6] d3d9/tests: d3d9ex video memory accounting tests

2013-05-16 Thread Max TenEyck Woodbury
On 05/15/2013 06:32 AM, Henri Verbeet wrote: On 14 May 2013 23:46, Stefan Dösinger ste...@codeweavers.com wrote: These tests have the potential to break on Windows when other applications create or release a large number of video memory resources while the test is running. Yeah, maybe we

Re: winemac.drv: add fullscreen mode support for Mac OS X 10.7+

2013-05-16 Thread Ken Thomases
On May 15, 2013, at 8:49 PM, Kevin Eaves wrote: … The title is also empty when exiting borderless to titled, which can be fixed here. Hmm, good catch. I'll have to check, but I suspect the window no longer remembers its title at that point. And the Mac driver doesn't currently store it

Re: [PATCH] wined3d: Only display a fixme when software processing is requested in wined3d_device_set_software_vertex_processing.

2013-05-16 Thread Austin English
On Thu, May 16, 2013 at 2:26 PM, Christian Costa titan.co...@gmail.com wrote: Also remove fixme in wined3d_device_get_software_vertex_processing since it does what it is supposed to do. --- dlls/wined3d/device.c | 12 ++-- 1 file changed, 2 insertions(+), 10 deletions(-) diff

Re: [PATCH 2/2] user32/tests: Test that sending WM_CANCELMODE cancels tracking in window's menu bar.

2013-05-16 Thread Dmitry Timoshkov
Ken Thomases k...@codeweavers.com wrote: dlls/user32/tests/menu.c | 21 - Please add a message test instead, it would much more clearer show what is going on. +{MSG msg; while (PeekMessage(msg, 0, 0, 0, PM_REMOVE)) DispatchMessage(msg);} Please avoid creating

Re: [PATCH 2/2] user32/tests: Test that sending WM_CANCELMODE cancels tracking in window's menu bar.

2013-05-16 Thread Ken Thomases
On May 17, 2013, at 12:21 AM, Dmitry Timoshkov wrote: Ken Thomases k...@codeweavers.com wrote: dlls/user32/tests/menu.c | 21 - Please add a message test instead, it would much more clearer show what is going on. I added to the existing tests of WM_CANCELMODE because

Re: [PATCH 2/2] user32/tests: Test that sending WM_CANCELMODE cancels tracking in window's menu bar.

2013-05-16 Thread Dmitry Timoshkov
Ken Thomases k...@codeweavers.com wrote: Please add a message test instead, it would much more clearer show what is going on. I added to the existing tests of WM_CANCELMODE because that's what this new test is. It's just like the existing tests except with a different way of initiating