Hello,
The patch:
http://www.winehq.org/hypermail/wine-cvs/2004/06/0104.html
Log message:
Dmitry Timoshkov [EMAIL PROTECTED]
Do nothing in ShowWindow(SW_SHOW) if a window is already visible.
Causes regression in the game Braveheart. The intro was
working before of the patch, now it freezes
Hello,
El mar, 08 de feb de 2005, a las 18:31, Rein Klazes escribio:
Log message:
Rein Klazes [EMAIL PROTECTED]
Get rid of the rdtsc cpu instruction method for calculation of the
performance counter. Put the calculation (based on gettimeofday) in
Hello,
The patch:
http://www.winehq.org/hypermail/wine-cvs/2004/10/0395.html
Log message:
Get rid of the WIN_NEEDS_BEGINPAINT flag, Windows will happily loop
forever too if WM_PAINT is not handled properly.
Causes regression in the game DeusEx.
The game was playable before of the patch,
Hello again,
The patch:
http://www.winehq.org/hypermail/wine-cvs/2004/10/0395.html
Log message:
Get rid of the WIN_NEEDS_BEGINPAINT flag, Windows will happily loop
forever too if WM_PAINT is not handled properly.
Causes regression in the game DeusEx.
The game was playable before
Hello,
The patch:
http://www.winehq.org/hypermail/wine-cvs/2005/01/0612.html
Log message:
Rein Klazes [EMAIL PROTECTED]
Get rid of the rdtsc cpu instruction method for calculation of the
performance counter. Put the calculation (based on gettimeofday) in
Hello,
El mar, 01 de feb de 2005, a las 07:05, Oliver Stieber escribio:
The big patch won't be CVS worthy but it will have
things like non-power-2 textures if anyone wants to do
some testing since I've only tested against an ATI
9600.
I have pasted your non-power-2 textures support to
El vie, 04 de feb de 2005, a las 18:14, Carlos Lozano escribio:
Hello,
El mar, 01 de feb de 2005, a las 07:05, Oliver Stieber escribio:
The big patch won't be CVS worthy but it will have
things like non-power-2 textures if anyone wants to do
some testing since I've only tested
Hello,
I have updated the patch what does work Theme Hospital,
and Dungeon Keeper games, to actual CVS. It is only for
testing purposes.
Regards,
Carlos.
--
___ _ \ | / Consulting
| . |._ _ _| | ___ ___ ___http://www.andago.com
| || ' |/ . |_ |/ . |/ . \__
El lun, 24 de ene de 2005, a las 10:39, Lionel Ulmer escribio:
Lionel, meanwhile, needs to digup his fallout CDs to debug the app :)
Oh well, it's not exactly my CD that I need to find (I actually have a log
showing the problem done with the Fallout installer on my CD), it's just
that I
El mar, 17 de feb de 2004, a las 12:30, Mike Hearn escribio:
On Mon, 16 Feb 2004 20:33:12 +0100, Marcus Meissner wrote:
As of working, in Need for Speed v4 from Electronic Arts I now see the SafeDisc[tm]
Splashscreen, then it is seeking on the CD pretty heavily, then the program
Hello,
I'll elaborate this a bit:
- I have two mouse pointers.
- The first is trapped in the upper left corner and looks like a standard
mousepointer. When the mouse is moved down or right it follows a bit and
then always jumps back to it's corner.
- The second one is the Dungeon
Hello,
That's the situation.
Any ideas for a starting point for debugging?
Good, it sounds similar to the problem what i had with Theme Hospital.
Try this patch:
http://62.93.166.115/updatesysmetrics.diff
GREAT! That did it! Thanks!
Keeper is playable now, only the two
El mar, 11 de nov de 2003, a las 11:48, Alexandre Julliard escribio:
This should fix it:
[...]
Yes, it is fixed :)), well done :)
Thanks,
Regards,
Carlos.
--
___ _ \ | / Consulting
| . |._ _ _| | ___ ___ ___http://www.andago.com
| || ' |/ . |_ |/ . |/ . \__
Hello,
The patch:
http://www.winehq.org/hypermail/wine-cvs/2003/11/0011.html
Fixed type and protection values returned by NtQueryVirtualMemory to
be closer to what Windows does.
Allow using MEM_SYSTEM without MEM_RESERVE to avoid 64k alignment.
Use pread instead of lseek+read when faking mmap
El vie, 07 de nov de 2003, a las 10:04, Subhobroto Sinha escribio:
Also, the SafeDisc system is a copyrighted work and
Macrovision OR atleast TransGaming should be contacted
before we get our hands dirty.
Should be microsoft contacted? core dlls are copyrighted
by them ;)
I sincerely hope
El mié, 05 de nov de 2003, a las 00:50, Raphaël Junqueira escribio:
Alexandre, is there any chance of this code *ever* being excepted into
the wine tree?
None whatsoever, the driver reimplementation is clearly a DMCA
violation. The proper way to do that is to somehow load the driver
El mar, 04 de nov de 2003, a las 16:13, Ivan Leo Murray-Smith escribio:
but this brings fort the legal issues.
If the re-implemented driver only allows the user to play the game, and not to
make a perfect copy of the CD, there is no legal issue.
I think that the actual status is even worse,
El dom, 02 de nov de 2003, a las 07:22, Sylvain Petreolle escribio:
Doing tests with Max Payne started but used to crash the system after a
few minutes with a RedHat 9 system. Since I updated today to Fedora
beta3 , I will redo the tests :)
I have played around to 15 minutes without problems
El sáb, 01 de nov de 2003, a las 13:48, Jason Edmeades escribio:
Great work, and its good to know we are making progress. I spend most of
my time working on small tutorials and demos which highlight a specific
problem, and havent yet had the 'pleasure' of spending much time playing
the
Hello :),
Is it time for playing games on WINE? Here goes some sucessfull stories :)
If you need more screenshots, logs or another info about this games,
leave me know.
Date of the test: 20031101
* Star Wars: The Phantom Menace.
CDROM: Original disc, not necessary any trick.
Addicional
Hello,
Here goes some notes about how to install installshield 7 programs
with the actual wine releases (sorry, i haven't been able to
Hello,
Does anyone know why update_key_state is called in
the mouse related functions: GetCursorPos, SetCursorPos,
ButtonPress, ButtonRelease, MotionNotify and EnterNotify??
In gnome (+metacity), i use the key shift+left or
shift+right to change of desktop. Then for example using
WinMX, with
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