Regression in Braveheart

2005-02-13 Thread Carlos Lozano
Hello, The patch: http://www.winehq.org/hypermail/wine-cvs/2004/06/0104.html Log message: Dmitry Timoshkov [EMAIL PROTECTED] Do nothing in ShowWindow(SW_SHOW) if a window is already visible. Causes regression in the game Braveheart. The intro was working before of the patch, now it freezes

Re: Regression in Star wars: The Phantom Menace

2005-02-08 Thread Carlos Lozano
Hello, El mar, 08 de feb de 2005, a las 18:31, Rein Klazes escribio: Log message: Rein Klazes [EMAIL PROTECTED] Get rid of the rdtsc cpu instruction method for calculation of the performance counter. Put the calculation (based on gettimeofday) in

Regression in DeusEx

2005-02-06 Thread Carlos Lozano
Hello, The patch: http://www.winehq.org/hypermail/wine-cvs/2004/10/0395.html Log message: Get rid of the WIN_NEEDS_BEGINPAINT flag, Windows will happily loop forever too if WM_PAINT is not handled properly. Causes regression in the game DeusEx. The game was playable before of the patch,

Re: Regression in DeusEx

2005-02-06 Thread Carlos Lozano
Hello again, The patch: http://www.winehq.org/hypermail/wine-cvs/2004/10/0395.html Log message: Get rid of the WIN_NEEDS_BEGINPAINT flag, Windows will happily loop forever too if WM_PAINT is not handled properly. Causes regression in the game DeusEx. The game was playable before

Regression in Star wars: The Phantom Menace

2005-02-05 Thread Carlos Lozano
Hello, The patch: http://www.winehq.org/hypermail/wine-cvs/2005/01/0612.html Log message: Rein Klazes [EMAIL PROTECTED] Get rid of the rdtsc cpu instruction method for calculation of the performance counter. Put the calculation (based on gettimeofday) in

Re: [d3d9/device.c] IDirect3DDevice9Impl_GetDepthStencilSurface problem

2005-02-04 Thread Carlos Lozano
Hello, El mar, 01 de feb de 2005, a las 07:05, Oliver Stieber escribio: The big patch won't be CVS worthy but it will have things like non-power-2 textures if anyone wants to do some testing since I've only tested against an ATI 9600. I have pasted your non-power-2 textures support to

Re: [d3d9/device.c] IDirect3DDevice9Impl_GetDepthStencilSurface problem

2005-02-04 Thread Carlos Lozano
El vie, 04 de feb de 2005, a las 18:14, Carlos Lozano escribio: Hello, El mar, 01 de feb de 2005, a las 07:05, Oliver Stieber escribio: The big patch won't be CVS worthy but it will have things like non-power-2 textures if anyone wants to do some testing since I've only tested

Theme Hospital Dungeon Keeper Mouse

2005-02-04 Thread Carlos Lozano
Hello, I have updated the patch what does work Theme Hospital, and Dungeon Keeper games, to actual CVS. It is only for testing purposes. Regards, Carlos. -- ___ _ \ | / Consulting | . |._ _ _| | ___ ___ ___http://www.andago.com | || ' |/ . |_ |/ . |/ . \__

Re: Recruit regression testers?

2005-01-29 Thread Carlos Lozano
El lun, 24 de ene de 2005, a las 10:39, Lionel Ulmer escribio: Lionel, meanwhile, needs to digup his fallout CDs to debug the app :) Oh well, it's not exactly my CD that I need to find (I actually have a log showing the problem done with the Fallout installer on my CD), it's just that I

Re: PATCH: ntoskrnl.exe

2004-02-17 Thread Carlos Lozano
El mar, 17 de feb de 2004, a las 12:30, Mike Hearn escribio: On Mon, 16 Feb 2004 20:33:12 +0100, Marcus Meissner wrote: As of working, in Need for Speed v4 from Electronic Arts I now see the SafeDisc[tm] Splashscreen, then it is seeking on the CD pretty heavily, then the program

Re: Dungeon Keeper thread(s) recently

2004-01-26 Thread Carlos Lozano
Hello, I'll elaborate this a bit: - I have two mouse pointers. - The first is trapped in the upper left corner and looks like a standard mousepointer. When the mouse is moved down or right it follows a bit and then always jumps back to it's corner. - The second one is the Dungeon

Re: Dungeon Keeper thread(s) recently

2004-01-26 Thread Carlos Lozano
Hello, That's the situation. Any ideas for a starting point for debugging? Good, it sounds similar to the problem what i had with Theme Hospital. Try this patch: http://62.93.166.115/updatesysmetrics.diff GREAT! That did it! Thanks! Keeper is playable now, only the two

Re: Regression on ntdll:map_image function

2003-11-11 Thread Carlos Lozano
El mar, 11 de nov de 2003, a las 11:48, Alexandre Julliard escribio: This should fix it: [...] Yes, it is fixed :)), well done :) Thanks, Regards, Carlos. -- ___ _ \ | / Consulting | . |._ _ _| | ___ ___ ___http://www.andago.com | || ' |/ . |_ |/ . |/ . \__

Regression on ntdll:map_image function

2003-11-10 Thread Carlos Lozano
Hello, The patch: http://www.winehq.org/hypermail/wine-cvs/2003/11/0011.html Fixed type and protection values returned by NtQueryVirtualMemory to be closer to what Windows does. Allow using MEM_SYSTEM without MEM_RESERVE to avoid 64k alignment. Use pread instead of lseek+read when faking mmap

Re: Is secdrv.sys a Protection Mechanisim

2003-11-07 Thread Carlos Lozano
El vie, 07 de nov de 2003, a las 10:04, Subhobroto Sinha escribio: Also, the SafeDisc system is a copyrighted work and Macrovision OR atleast TransGaming should be contacted before we get our hands dirty. Should be microsoft contacted? core dlls are copyrighted by them ;) I sincerely hope

Re: copy protection - was: Re: Is it time for playing games on WINE?

2003-11-05 Thread Carlos Lozano
El mié, 05 de nov de 2003, a las 00:50, Raphaël Junqueira escribio: Alexandre, is there any chance of this code *ever* being excepted into the wine tree? None whatsoever, the driver reimplementation is clearly a DMCA violation. The proper way to do that is to somehow load the driver

Re: copy protection - was: Re: Is it time for playing games on WINE?

2003-11-04 Thread Carlos Lozano
El mar, 04 de nov de 2003, a las 16:13, Ivan Leo Murray-Smith escribio: but this brings fort the legal issues. If the re-implemented driver only allows the user to play the game, and not to make a perfect copy of the CD, there is no legal issue. I think that the actual status is even worse,

Re: Is it time for playing games on WINE?

2003-11-02 Thread Carlos Lozano
El dom, 02 de nov de 2003, a las 07:22, Sylvain Petreolle escribio: Doing tests with Max Payne started but used to crash the system after a few minutes with a RedHat 9 system. Since I updated today to Fedora beta3 , I will redo the tests :) I have played around to 15 minutes without problems

Re: Is it time for playing games on WINE?

2003-11-01 Thread Carlos Lozano
El sáb, 01 de nov de 2003, a las 13:48, Jason Edmeades escribio: Great work, and its good to know we are making progress. I spend most of my time working on small tutorials and demos which highlight a specific problem, and havent yet had the 'pleasure' of spending much time playing the

Is it time for playing games on WINE?

2003-11-01 Thread Carlos Lozano
Hello :), Is it time for playing games on WINE? Here goes some sucessfull stories :) If you need more screenshots, logs or another info about this games, leave me know. Date of the test: 20031101 * Star Wars: The Phantom Menace. CDROM: Original disc, not necessary any trick. Addicional

Installshield7 notes

2003-10-29 Thread Carlos Lozano
Hello, Here goes some notes about how to install installshield 7 programs with the actual wine releases (sorry, i haven't been able to

Bug handling mouse in x11drv

2003-10-26 Thread Carlos Lozano
Hello, Does anyone know why update_key_state is called in the mouse related functions: GetCursorPos, SetCursorPos, ButtonPress, ButtonRelease, MotionNotify and EnterNotify?? In gnome (+metacity), i use the key shift+left or shift+right to change of desktop. Then for example using WinMX, with