On Tue, 2011-03-01 at 17:09 -0700, Archie Robertson wrote:
so If somebody could point me in the
right direction I should be able to get this working.
Does this mean that the current _painfully_ slow Imperialism II that
uses the DIB drawing to draw it's in game maps will work faster? I'm
waiting for this functionality and have pledged $20 just in case it
can spur on the solution.
Best Regards, Martin Owens
On 08/09/2007, Jesse Allen [EMAIL
Woot, thank you so much!
Stefan Dösinger, is this a time to ask you for help getting the really
really easy bug in X11DRV_DIB_MapColor, oh go on pretty please with
sugar on top?
http://bugs.winehq.org/show_bug.cgi?id=6670
On 11/05/07, Raymond Barbiero [EMAIL PROTECTED] wrote:
continueing
but we have a flash 9 player...
On 14/04/07, Dan Kegel [EMAIL PROTECTED] wrote:
Novell did a survey last year to find out what ten apps
people most wanted ported to Linux. I've put a copy
of the results into our wiki here:
http://wiki.winehq.org/LinuxApplicatonRequestSurvey
Wine seems far
In all likelihood; personally I find just the results to be amusing
where wine developers discover just how daft the windows api really
is. that in it's self has entertainment value to push ever onwards.
so no C programmers need apply.
I'm a VB programmer of 5 years, I wouldn't take a job
It might be an idea to look into it, start ie or what ever your using
with debug flags and see whats happening. there might be an error
which doesn't kill wine but slows it down in an important way.
On 12/18/06, Molle Bestefich [EMAIL PROTECTED] wrote:
Dan Kegel wrote:
Today I saw one that
Perhaps we can have some kind of anti-turing award instead for
outrageous computer use.
On 12/9/06, Dan Kegel [EMAIL PROTECTED] wrote:
Stefan wrote:
What we noticed pretty fast was that at least 3 windows boxes were infested
with a bunch of malware, and trying to infect each other over network
Count me in for $150 too, as long as it's complete.
On 11/22/06, Chris Morgan [EMAIL PROTECTED] wrote:
On 11/22/06, Andreas Mohr [EMAIL PROTECTED] wrote:
Hi,
On Wed, Nov 22, 2006 at 11:53:22AM +0100, Mirek wrote:
The aim is to prepare all apps below working under the Windows on Nvidia
GF
0
000d0
Best Regards, Martin Owens
It sounds like a general framework for routing these kind of raw disk
i/o would be useful... probably configurable by app would be most
useful.
thoughts?
I agree, a sandbox system where the 'litter box' (a sand box to put
all your crap) would hold potentialy dangerous direct disk accesses to
I wonder if we can get the shockwave player working with the linux
version of linux via some kind of wine layer instead of installing
firefox for windows.
On 10/5/06, Dan Kegel [EMAIL PROTECTED] wrote:
I admit, I cruise new blog posts just to see what people are writing about Wine.
Today I saw
Technically yes, but the difference is that VMware actually writes
_everything_ into that one file vs wine proposing to write just what is
written to the boot sector into a file..
The reason it is different, is because it is much more difficult (if not
impossible) to tell what is boot sector and
It's a very very bad idea, I don't understand why linux doesn't
protect normal users corrupting the disk at byte level that just seems
really bad for security.
On 10/4/06, Aaron Slunt [EMAIL PROTECTED] wrote:
Jesse Allen wrote:
Guys, Wine programs can write to the MBR already with correct
On 10/3/06, Michael [Plouj] Ploujnikov [EMAIL PROTECTED] wrote:
I'm by no means an expert on copyright law or copy protection, but I think
that using any method other than writing directly to the MBR with those copy
protection measures would be illegal because writing to a file (registry,
Re Copy Protection.
be quite hard to make this work I think?
It would be quite dangerous to make this work.
What about creating a file say with a fake data map, wine thinks it's
the direct access to the hard drive where all this information is
held. all we do is add the place where the data
, Martin Owens
Well you've managed to be quite polite and considerate so I owe you at
the very least my full co-operation if not my apologies.
Some info below:
I'll provide logs and things if asked.
A +ddraw,+d3d7 log would be useful
export WINE_DEBUG=+ddraw,+d3d7 (the way this debug flag thing
It's 'command file' to take both the STDOUT and STDERR into a file.
seems a bit messy to do 'command file 2 1'.
I'll work with Imperialism II first, it's my second favourite game
after Imperialism II but I think it'll be easier to fix.
On 7/14/06, Olaf Leidinger [EMAIL PROTECTED] wrote:
of WarCraft has a nice fps.
Grave Regards, Martin Owens
19 matches
Mail list logo