Woot, thank you so much!

Stefan Dösinger, is this a time to ask you for help getting the really
really easy bug in X11DRV_DIB_MapColor, oh go on pretty please with
sugar on top?

http://bugs.winehq.org/show_bug.cgi?id=6670

On 11/05/07, Raymond Barbiero <[EMAIL PROTECTED]> wrote:
> >> continueing work on software or shader emulation of it. I considered
> >> vertex blending a somewhat academic feature.

FYI, I get similar vertex blending errors playing Oblivion.






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