Woot, thank you so much! Stefan Dösinger, is this a time to ask you for help getting the really really easy bug in X11DRV_DIB_MapColor, oh go on pretty please with sugar on top?
http://bugs.winehq.org/show_bug.cgi?id=6670 On 11/05/07, Raymond Barbiero <[EMAIL PROTECTED]> wrote:
> >> continueing work on software or shader emulation of it. I considered > >> vertex blending a somewhat academic feature. FYI, I get similar vertex blending errors playing Oblivion.