Re: [PATCH 2/4] d3dx9: Implement ID3DXBaseEffect::SetVector().

2011-12-13 Thread Rico Schüller
Am 13.12.2011 16:10, schrieb Matteo Bruni: Hi Rico, 2011/12/13 Rico Schüller: --- dlls/d3dx9_36/effect.c | 52 +-- 1 files changed, 49 insertions(+), 3 deletions(-) +static void set_vector(struct d3dx_parameter *param, CONST D3DXVECTOR4 *vector)

Re: [PATCH 2/4] d3dx9: Implement ID3DXBaseEffect::SetVector().

2011-12-13 Thread Matteo Bruni
Hi Rico, 2011/12/13 Rico Schüller : > --- >  dlls/d3dx9_36/effect.c |   52 > +-- >  1 files changed, 49 insertions(+), 3 deletions(-) > > +static void set_vector(struct d3dx_parameter *param, CONST D3DXVECTOR4 > *vector) > +{ > +set_number((float *)