19 Jan 2011 16:00:28 -0800
Subject: [PATCH 5/5] d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions
---
dlls/d3dx9_36/tests/shader.c | 219 +-
1 files changed, 217 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx9_36/tests/shader.c b
On 22 January 2011 06:11, Travis Athougies wrote:
> The failed tests worry me since it passes on linux with a native
> d3dx9_36 dll. Have you tried a native d3dx9_36 with wine? Do the tests
> still fail?
>
That's not a valid way to verify tests.
The failed tests worry me since it passes on linux with a native
d3dx9_36 dll. Have you tried a native d3dx9_36 with wine? Do the tests
still fail?
Travis.
On Thu, Jan 20, 2011 at 8:48 AM, Matteo Bruni wrote:
> 2011/1/20 Travis Athougies :
>> +static void test_setting_basic_table(IDirect3DDevice
2011/1/20 Travis Athougies :
> +static void test_setting_basic_table(IDirect3DDevice9 *device)
> +{
> + static const D3DXMATRIX mvp = {
> + 0.514f, 0.626f, 0.804f, 0.786f,
> + 0.238f, 0.956f, 0.374f, 0.483f,
> + 0.109f, 0.586f, 0.900f, 0.255f,
> + 0.898f, 0.411f, 0.93