Re: GSoC D3DX9 work

2010-01-27 Thread Loïc Hoguin
On 01/22/2010 03:48 PM, Tony Wasserka wrote: [...] As for the affected bug reports, just search for the d3dx or createtexture terms on bugzilla ;) No non-DX-SDK apps are really dependant on the mesh stuff AFAIK, only few on the font stuff (e.g. the Dolphin emulator), so there aren't really

Re: GSoC D3DX9 work

2010-01-27 Thread Tony Wasserka
Hello, Well I'm mostly interested in the texture code, but I probably shouldn't begin with that. So I'll take the font code. It's not really a critical part so I can take my time doing it and learning wine development without conflicts with my normal schedule. Then if the texture code is

Re: GSoC D3DX9 work

2010-01-22 Thread Tony Wasserka
Hello, I might be interested as a side project. I've been poking around in the wine code looking for something interesting for the last few weeks and this might be it. However I know I wouldn't have much interest in it if it doesn't actually help me, so I'd like to know a few additional

GSoC D3DX9 work

2010-01-15 Thread Tony Wasserka
Hi everyone, I probably should've written this mail a few months earlier, but I had hoped that I'd get some spare time to work on Wine stuff. But to face reality, I'm having A-levels-like graduation (abitur in Germany) in the comming months. I have to prepare a skilled work until the end of