Hi,
Right now I'm busy moving all GLX code over to winex11.drv. The
WGL_ARB_render_texture code was one of the pieces of code which I moved over
already. I haven't written the old code but it appeared more or less complete
in case GLX_ATI_render_texture is around. A few parts are implemented wh
Hi,
On current git I see that "wglBindTexImageARB" isn't found on my
system (when running nvidia demos).
Quick look into dlls/winex11.drv/opengl.c reveals:
if (glxRequireExtension("GLX_ATI_render_texture") ||
glxRequireExtension("GLX_ARB_render_texture"))
register_extension(&