Jesse Allen ha scritto:
>
> The DIB engine is really unlikely to help starcraft the game at all.
> However, try staredit.exe ;)
>
> Jesse
>
The engine in its current state will, IMO, help just those apps that
don't require real time graphics but do make many drawings on dibs, so
requiring man
On Tue, Jan 27, 2009 at 12:29 PM, Reece Dunn wrote:
> 2009/1/27 Massimo Del Fedele :
>> Any opinion about this one ? Could it be a good candidate for inclusion
>> in wine tree ?
>
> Hi,
>
> I have used this with StarCraft, running it with and without the DIB
> engine enabled. I find the environmen
2009/1/27 Roderick Colenbrander :
>> 2009/1/27 Massimo Del Fedele :
>> > Any opinion about this one ? Could it be a good candidate for inclusion
>> > in wine tree ?
>>
>> I have used this with StarCraft, running it with and without the DIB
>> engine enabled. I find the environment variable makes it
> 2009/1/27 Massimo Del Fedele :
> > Any opinion about this one ? Could it be a good candidate for inclusion
> > in wine tree ?
>
> Hi,
>
> I have used this with StarCraft, running it with and without the DIB
> engine enabled. I find the environment variable makes it very easy to
> switch between
On Tue, Jan 27, 2009 at 1:51 PM, Massimo Del Fedele wrote:
> Reece Dunn ha scritto:
>> 2009/1/27 Massimo Del Fedele :
>>> Any opinion about this one ? Could it be a good candidate for inclusion
>>> in wine tree ?
>>
>> Hi,
>>
>> I have used this with StarCraft, running it with and without the DIB
Reece Dunn ha scritto:
> 2009/1/27 Massimo Del Fedele :
>> Any opinion about this one ? Could it be a good candidate for inclusion
>> in wine tree ?
>
> Hi,
>
> I have used this with StarCraft, running it with and without the DIB
> engine enabled. I find the environment variable makes it very eas
2009/1/27 Massimo Del Fedele :
> Any opinion about this one ? Could it be a good candidate for inclusion
> in wine tree ?
Hi,
I have used this with StarCraft, running it with and without the DIB
engine enabled. I find the environment variable makes it very easy to
switch between them during testi
Any opinion about this one ? Could it be a good candidate for inclusion
in wine tree ?
Ciao
Max
Erich Hoover ha scritto:
>
> What I was trying to say is if you could have something like this for
> all the stubs:
>
> BOOL DIBDRV_AlphaBlend( DIBDRVPHYSDEV *devDst, INT xDst, INT yDst, INT
> widthDst, INT heightDst,
> DIBDRVPHYSDEV *devSrc, INT xSrc, INT ySrc, INT
On Sun, Jan 25, 2009 at 11:25 AM, Massimo Del Fedele wrote:
> Erich Hoover ha scritto:
> >
> > I haven't looked into your implementation in much detail (I need more
> > hours in a day, I swear), but would it be possible to pass all the stubs
> > on so that unimplemented functionality still works
Erich Hoover ha scritto:
>
> I haven't looked into your implementation in much detail (I need more
> hours in a day, I swear), but would it be possible to pass all the stubs
> on so that unimplemented functionality still works even if it's dog
> slow? It'd be nice if we could take advantage of
On Sun, Jan 25, 2009 at 10:23 AM, Massimo Del Fedele wrote:
> ...IMHO the engine will (if it ever enters on main trunk) stay
> disabled
> by default for long, long time. Having it to work ok to the same extent
> as is gdi32/winex11 now will take a lot of time and patches.
> ...
>
I haven't l
Roderick Colenbrander ha scritto:
>>
>
> Having an environment variable is a minor detail. Sure it should
be used transparently but it will take a lot of time (when the
architecture is correct)
to enable it by default.
IMHO the engine will (if it ever enters on main trunk) stay disabled
by
Ben Klein ha scritto:
>
> I'm still opposed to adding an environment variable for something so
> simple (an enable/disable flag). It just seems like extra work for no
> benefit to me. I'm sure we can all agree that the registry is a
> suitable place for the setting.
The environment variable allow
> 2009/1/25 Massimo Del Fedele :
> > The engine is disabled by default; can be changed by environment
> variable :
> >
> > export WINEDIB=ON (or ENABLE or ENABLED or TRUE) enables it
> > export WINEDIB=OFF (or DISABLE or DISABLED or FALSE) disables it
> >
> > or by registry key :
> >
> > HKCU/Sof
2009/1/25 Massimo Del Fedele :
> The engine is disabled by default; can be changed by environment variable :
>
> export WINEDIB=ON (or ENABLE or ENABLED or TRUE) enables it
> export WINEDIB=OFF (or DISABLE or DISABLED or FALSE) disables it
>
> or by registry key :
>
> HKCU/Software/Wine/DIB Engin
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