Stefan, are these patches already present in the wine 1.7.2 release? Now
that the official 1.7.2 Ubuntu packages have been published, I'm trying to
figure out how to get your CSMT changes into the PPA that I maintain.
In the past months I have been working on a command stream / worker
thread for wined3d. It moves most OpenGL calls into a separate thread
to improve performance (bug 11674) and fix some bugs that are
otherwise hard to fix (24684).
Thank you, Stefan!
I applied your patches to the Ubuntu PPA
On 15 September 2013 21:47, Forest win...@tibit.com wrote:
I wonder if the 80%+ gains reported in other games are not to be seen in
Guild Wars 2, or if they're heavily dependent on CPU, GPU, graphics driver,
and screen resolution.
For the record, I'm using an Intel i5-3570K (stock speeds),
awful frame rates when running on wine/linux compared to the
same hardware on windows. I look forward to seeing results from more GW2
players using these patches.
For anyone interested, a few players have begun to post their results in the
AppDB comments:
http://appdb.winehq.org/objectManager.php
hard to fix (24684).
Thank you, Stefan!
I applied your patches to the Ubuntu PPA that I maintain for Guild
Wars 2 players:
You are fairly lucky with Guild Wars 2. I didn't see any improvement
in this game myself. But as Henri said, it depends a lot on the game
and your GPU and CPU.
Afair GW2
Hi Stefan,
I've tested two games FarCry3 and Splinter Cell Blacklist with :
- Wine 1.7.1 + CS patch + CSMT On/Off
- Wine 1.7.1 clean
- CSMT On = CSMT enabled + StrictDrawOrdering disabled
- CSMT Off = CSMT disabled + StrictDrawOrdering enabled
I run the game by *WINEDEBUG=fps,err-all,fixme-all
As some of you know I've been working on fixing
SIO_ADDRESS_LIST_CHANGE in order to fix some problems with Silverlight
on a variety of streaming sites. Due to some feedback I've received
I've gone to the effort to completely revise these patches to work
inside of the server instead of using
Hi, I am interested in your work, but after patching wine171 of this patch
and enabled csmt, i have seen this in SC2
http://postimg.org/gallery/1w8y6jbg
I use nvidia GTX 680 with proprietary i386 nvidia driver 319.49.
Where I could be wrong, or what else can be set that would be normalized
image
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Am 2013-09-04 20:11, schrieb Prot Secret:
Hi, I am interested in your work, but after patching wine171 of
this patch and enabled csmt, i have seen this in SC2
http://postimg.org/gallery/1w8y6jbg I use nvidia GTX 680 with
proprietary i386 nvidia
I've tested some games (wine 1.7.1 64-bit for Guild Wars 2 and SCII, 32-bit
for Skyrim, no wined3d/d3d patch except the patchset for CSMT).
I have a GTX660 (slightly overclocked, +10 Mhz or so) with the 325.15
Nvidia blob and an Intel i5 2500K (overclocked to 4.2 Ghz).
#Guild Wars 2(in the
Hello,
I was not subscribed to wine-devel, so I can't reply to Stefan's mail
directly, but here are some of my observations with Dota 2 on an Intel
HD4000 GPU.
Intel Mesa driver doesn't seem to like glBufferSubData in a way this
patchset uses it.
I get many many messages like these per frame
that won't go away until I've moved all GL calls into
the worker thread.
Are you GPU or CPU limited? If you're GPU limited, those patches won't
change anything.
-BEGIN PGP SIGNATURE-
Version: GnuPG v2.0.20 (GNU/Linux)
Comment: Using GnuPG with Thunderbird - http://www.enigmail.net
On Mon, 02 Sep 2013 15:55:18 +0200
Stefan Dösinger stefandoesin...@gmail.com wrote:
You can test the attached patches by applying them (git am
/path/to/patches/*)
Third patch doesn't apply:
Applying: wined3d: Don't mess with the device in buffer_create_buffer_object
Applying: wined3d: Don't
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Am 2013-09-03 15:57, schrieb Rosanne DiMesio:
On Mon, 02 Sep 2013 15:55:18 +0200 Stefan Dösinger
stefandoesin...@gmail.com wrote:
You can test the attached patches by applying them (git am
/path/to/patches/*)
Third patch doesn't apply
On Tue, 3 Sep 2013 08:57:48 -0500
Rosanne DiMesio dime...@earthlink.net wrote:
Third patch doesn't apply:
Nevermind. I figured out my mistake (overlooked the part about applying to
1.7.1).
--
Rosanne DiMesio dime...@earthlink.net
Am 08.08.2013 10:56, schrieb Kai Tietz:
All these changes were necessary to support the VLC-people to begin
with their WinRT port. By this we began on mingw-w64 to improve -
thanks to Jacek - our IDL-generated header-sources.
So you are on a good way with WinRT, nice. What about Windows RT,
This is the list of (hopefully) all deferred patches for wine 1.6, all
authors are in bcc. I hope it's useful for developers.
97187 DeferredDmitry Timoshkov[3/3] kernel32: GetShortPathName
for a non-existent short file name should fail.
97131 DeferredRosen Diankov
Hi Roland,
I'm not exactly sure what your goal is... but there is a rule one patch
per mail only! There is likely no chance to get something like that
mixture committed.
You may have a look here:
http://wiki.winehq.org/SubmittingPatches
On 18.07.2013 01:23, Roland Haeder wrote:
+HRESULT
Hello
for this one, I have a patch in my tree.
I will send it after my patches for the spherical harmonics.
Nozomi
Hi Roland,
I'm not exactly sure what your goal is... but there is a rule one patch per
mail only! There is likely no chance to get something like that mixture
committed.
You
you are right again, i'll be more careful. now, i've addressed every
problem except creating the patches with git. any help would be
appreciated.
.
2013/7/2 Hans Leidekker h...@codeweavers.com:
On Mon, 2013-07-01 at 18:08 +0900, Rosen Diankov wrote:
you are right, i'm attaching a new patch
On Tue, 2013-07-02 at 20:34 +0900, Rosen Diankov wrote:
you are right again, i'll be more careful. now, i've addressed every
problem except creating the patches with git. any help would be
appreciated.
See http://wiki.winehq.org/GitWine
--- wine-1.6-rc4-old/dlls/wbemprox/builtin.c2013-06
03:24:01.0 +0900
+++ wine-1.6-rc3/dlls/wbemprox/builtin.c2013-06-27
23:04:20.170154454 +0900
Please use git to generate patches.
@@ -168,6 +168,8 @@
{'M','a','n','u','f','a','c','t','u','r','e','r',0};
static const WCHAR prop_maxclockspeedW[] =
{'M','a','x','C
On Mon, 2013-07-01 at 18:08 +0900, Rosen Diankov wrote:
you are right, i'm attaching a new patch.
You didn't address all comments.
:04:20.170154454
+0900
Please use git to generate patches.
@@ -168,6 +168,8 @@
{'M','a','n','u','f','a','c','t','u','r','e','r',0};
static const WCHAR prop_maxclockspeedW[] =
{'M','a','x','C','l','o','c','k','S','p','e','e','d',0};
+static const WCHAR prop_currentclockspeedW
Hi,
Is there any problem with these patches?
http://source.winehq.org/patches/data/96314
http://source.winehq.org/patches/data/96328
Christian
Hi,
Is there anything wrong with these patches?
http://source.winehq.org/patches/data/96113
http://source.winehq.org/patches/data/96114
Christian
Hello,
I sent a ~200KB patch to wine-patches last night and it disappeared without
a trace. I'm wondering if it got lost or just went to moderation.
Regards,
Daniel
PS.I just resent it, still no luck.
On Thu, May 02, 2013 at 08:12:53AM +0200, Daniel Jeliński wrote:
Hello,
I sent a ~200KB patch to wine-patches last night and it disappeared without
a trace. I'm wondering if it got lost or just went to moderation.
Regards,
Daniel
PS.I just resent it, still no luck.
If you are subscribed
Hi Tatyana
Welcome to Wine.
Wine has a test suite to make sure, that new code is correct.
Example, what you never tested:
-if(!pDeviceName) {
+if(!pDeviceName !*pDeviceName) {
Your code will crash, when pDeviceName is NULL.
I expect, you want to use a logical OR, but i did not test
Le 30/12/2012 22:52, Adam Martinson a écrit :
Looking for some help splitting patch 3, not sure how I can cut it
down any more without breaking stuff. I'm guessing patch 9 will need
splitting too, same problem.
I haven't checked whether it's really possible, but one way to go would
be to:
-
I also unsubscribed and subscribed again to the wine-patches list.
Any ideas?
Has wine-patches a whitelist?
We use an exim rule to screen out IP addresses flagged in the SORBS
database.
Unfortunately, the outbound mailer for your domain is listed; here is
the exim error report
Looking for some help splitting patch 3, not sure how I can cut it down
any more without breaking stuff. I'm guessing patch 9 will need
splitting too, same problem.
~Adam
patches.tar.gz
Description: GNU Zip compressed data
I send several patches the last days with git and
with the webmail interface from web.de, but nothing arrived
at the wine-patches archive or the patches queue page.
I also unsubscribed and subscribed again to the wine-patches list.
Any ideas?
Has wine-patches a whitelist?
--
By by ... Detlef
Dont know what's happened, need to investigate further - Had 100% pass rate
in job 23438 only to fail on submission... Needs some investigation so will
work on it later in the week
Jason
Hi,
The wine-patches mailing list seems to stopped working.
As you can see at http://www.winehq.org/pipermail/wine-patches/ there's no
December 2012, but i sent a patch hours ago. I'm not aware of a mailing list
memberships reminder from that list.
--
Best Regards, André Hentschel
On Mon, Jul 9, 2012 at 2:06 PM, Emmanuel Anne emmanuel.a...@gmail.com wrote:
Hello, I installed baldur's gate lately and noticed it was still slow in
wine, especially if I install a few mods.
See the description of the bug here :
http://bugs.winehq.org/show_bug.cgi?id=17956
So after reading
Hi,
I think I've reached a committable stage for the application bundle code I
took over from Steven Edwards last summer. But there are some controversial
parts so I figured I'd ask the list first.
The patch extracts all XDG specific parts of winemenubuilder into a
separate file, and there is
On Wed, Jul 4, 2012 at 12:15 AM, Andrea Canciani ranm...@gmail.com wrote:
Do you think you could write a test that (semi-)reliably
causes the deadlock you're fixing?
Yes, I guess it should be possible.
Could you point me to a test which triggers a deadlock (in particular,
how should the
Dan Kegel wrote on Wed, 04 Jul 2012:
(https://code.google.com/p/winezeug/source/browse/trunk/buildbot/dotests_blacklist.txt
has a list of all the tests that the buildbot failed on while it was
running
The ones annotated with http://xquartz.macosforge.org/trac/ticket/512
should work with
On Tue, Jul 3, 2012 at 3:45 PM, Dan Kegel d...@kegel.com wrote:
On Tue, Jul 3, 2012 at 1:08 AM, Andrea Canciani ranm...@gmail.com wrote:
I tried to follow the http://wiki.winehq.org/SubmittingPatches
guidelines, but this is my first submission to wine, so I guess the
patches might need further
On Tue, Jul 3, 2012 at 1:08 AM, Andrea Canciani ranm...@gmail.com wrote:
I tried to follow the http://wiki.winehq.org/SubmittingPatches
guidelines, but this is my first submission to wine, so I guess the
patches might need further improvement.
Please point out any issues that need fixing
Hi,
Here's another one where AJ implemented a suggestion I sent 3 days later:
http://source.winehq.org/git/wine.git/commitdiff/5523820b810d16fd17da86fcf7930fd3f27acdf4
http://www.winehq.org/pipermail/wine-patches/2012-June/115180.html
Am Mittwoch, 20. Juni 2012, 17:52:31 schrieb Daniel Lehman
AJ sometimes kindly fixes problems in patches
while committing them (I guess it's easier than
rejecting the patch for small issues).
I wonder if these silent improvements would
be worth collecting as a sort of style-guide-by-example.
Anyone remember any good examples?
I've started a list at
http
Here is an example:
http://www.winehq.org/pipermail/wine-patches/2011-December/109805.html
http://www.winehq.org/pipermail/wine-devel/2011-December/093517.html
http://source.winehq.org/git/wine.git/commitdiff/6e5bba1b60f97fce34415ea30ebecd5bd20dae20
-Alex
Another example:
http://www.winehq.org/pipermail/wine-patches/2012-January/110398.html
http://source.winehq.org/git/wine.git/commit/b1f04e23bf361e06d239e03693c904a597b9a32d
I had added a redundant null check in both A and W paths. he simplified it by
making just the W path handle the null
What's wrong with these patches :
- http://source.winehq.org/patches/data/85862
- http://source.winehq.org/patches/data/85862
There are marked as pending but can't see anything wrong. Maybe I'm
missing something.
Christian
in the form of a test case,
may help.
... or may not help.
http://wiki.winehq.org/SubmittingPatches suggests
If your patch disappears from http://source.winehq.org/patches/ without
being committed, improve it (perhaps by adding more tests) and resend.
The patch disappears from the patch tracker
glance...
Q: What can I do?
A: Making a more convincing argument, preferably in the form of a test case,
may help.
... or may not help.
http://wiki.winehq.org/SubmittingPatches suggests
If your patch disappears from http://source.winehq.org/patches/ without
being committed, improve
Marcus Meissner mar...@jet.franken.de wrote:
Also Alexandre to some parts comments on bad patches these days. :)
If by 'bad patches' you mean patches in the rejected state that's not
the subject of this thread.
--
Dmitry.
comments/explanations/tests/etc. and more actively
discuss possible ways to fix a particular bug), but also code quality and help
developers better understand what could be improved in future submissions.
Silently marking a patch as 'pending' doesn't help with that at all.
Consider that if two my patches
ways to fix a particular bug), but also code quality and help
developers better understand what could be improved in future
submissions. Silently marking a patch as 'pending' doesn't help with
that at all. Consider that if two my patches for SetParent would be
accepted one year ago but not one
Alexandre Julliard julli...@winehq.org wrote:
WM_SHOWWINDOW at the start and at the end of every message sequence
means that ShowWindow() should be used to hide and show the window
during SetParent call processing.
That's the sort of explanation you should have included in your
patch,
a silent case of 'Reject', but without any
obligation to explain why.
I find myself on somewhat shaky ground when I see a bunch of my patches
in the pending state, especially if they already contain the tests and
main developer in the area I'm changing is Alexandre :).
Is it possible to get
in bugzilla, I think that developers deserve at least small fraction
of friendliness as well (Alexandre, you are nice and friendly all the time,
but at least I sometimes feel like sending the patches to a blackwhole).
For instance your patch 84692 says that tests confirm that, but you
don't say which
of recent discussions about friendliness to
users in bugzilla, I think that developers deserve at least small fraction
of friendliness as well (Alexandre, you are nice and friendly all the time,
but at least I sometimes feel like sending the patches to a blackwhole).
If you want to write a script
of feedback, while 'Pending' doesn't.
To me 'Pending' looks like a silent case of 'Reject', but without any
obligation to explain why.
I find myself on somewhat shaky ground when I see a bunch of my patches
in the pending state, especially if they already contain the tests and
main developer
, instead of expecting me to dig through the source or the list
archive to find it. Plus of course some explanation as to why the test
can't be marked as succeeding despite the change.
There are other things inside of SetParent that break message sequences,
that's why the patches were prepended
.
Not necessarily. Patches are automatically marked pending as soon as I
look at them, until they get a more permanent resolution. There can be
many different reasons why they don't get one.
Iff one knows you and knows to read in between the lines then the above
can be reworded as:
Current
to still make up their
mind on the patch but that's not the case, it is a done deal.
Not necessarily. Patches are automatically marked pending as soon as I
look at them, until they get a more permanent resolution. There can be
many different reasons why they don't get one.
Iff one knows you
Hello,
http://source.winehq.org/patches has the following legend for the Pending
patch status:
Pending
* The patch is not obviously correct at first glance. Making a more
convincing argument, preferably in the form of a test case, may help.
* Waiting for feedback from the main developer
On Wed, Mar 14, 2012 at 22:57, Eduardo García eduardo.gar...@gmx.com wrote:
This patch fixes fuzzies and remove obsolete comments.
With regards.
Eduardo
You may also remove the #| msgid ... lines: these only indicate the
former msgid, so you can see the difference quickly.
Also, add (try N)
I want to get my dinput patches in before the code freeze, and besides
the ones that I tried to commit last week I have some patches touching
EnumDevicesBySemantics and ConfigureDevices, but I can't commit them
before the DIPROP_USERNAME and configuration file patches are in too.
Seeing that I'll
On 01/17/2012 11:19 AM, Lucas Zawacki wrote:
I want to get my dinput patches in before the code freeze, and besides
the ones that I tried to commit last week I have some patches touching
EnumDevicesBySemantics and ConfigureDevices, but I can't commit them
before the DIPROP_USERNAME
Hi,
I'll start sending my patches for blitting palettized surfaces with opengl.
There are quite a few patches and I won't send them all in one, so this mail
shows where I am headed.
Palettized surfaces are in a bad shape right now, both in terms of code
quality and functionality. My patches
On 19 September 2011 02:37, Juan Lang juan.l...@gmail.com wrote:
I wouldn't
hold your breath expecting these patches to go in as-is: if they
weren't good enough in 2004-5, they're not any better now. You'd want
someone who has an active interest in this area to have a go at them,
I believe
On 19 September 2011 03:37, Juan Lang juan.l...@gmail.com wrote:
weren't good enough in 2004-5, they're not any better now. You'd want
someone who has an active interest in this area to have a go at them,
I believe, unless you can convince the original author to take them up
again.
AFAIK
Hi Thomas,
wrong mailing list. You wanted wine-devel instead (now cc'ed.)
I don't know about wine development, but are these patches still likely to
work? What would need to happen for them to be merged in?
To your first question, try them and see! To your second question, a
lot. They're
On 19/08/2011 03:14, Dan Kegel wrote:
Hi Nowres,
it's awesome that you're digging into cmd like this!
The rule with Wine is that
Each patch you submit shall pass tests.
That means that your patch series
[1/2] cmd: fixing an error with redirection operators
[2/2] cmd/tests: fixing an error
will fail after the first
patch.
i queued these patch in my email client, but when I sent them they were sent
in bad order.
It doesn't matter what order they were sent in, I think.
There's no way that applying one of those patches would
yield working tests.
If you want to do a two patch series
Bernhard Loos bernhardl...@googlemail.com writes:
On Thu, Jul 28, 2011 at 7:46 PM, Alexandre Julliard julli...@winehq.org
wrote:
Bernhard Loos bernhardl...@googlemail.com writes:
@@ -1273,10 +1282,16 @@ static NTSTATUS server_ioctl_file( HANDLE handle,
HANDLE event,
if
Bernhard Loos bernhardl...@googlemail.com writes:
@@ -1273,10 +1282,16 @@ static NTSTATUS server_ioctl_file( HANDLE handle,
HANDLE event,
if (wait_handle)
{
-NtWaitForSingleObject( wait_handle, (options
FILE_SYNCHRONOUS_IO_ALERT), NULL );
-status =
On Thu, Jul 28, 2011 at 7:46 PM, Alexandre Julliard julli...@winehq.org wrote:
Bernhard Loos bernhardl...@googlemail.com writes:
@@ -1273,10 +1282,16 @@ static NTSTATUS server_ioctl_file( HANDLE handle,
HANDLE event,
if (wait_handle)
{
- NtWaitForSingleObject(
I only looked over about half of this, doesn't look too crazy. You do
have trailing spaces in a couple of places though. Here are some
comments:
Subject: [PATCH 04/14] wined3d: Don't set FBO attachment filtering to
GL_NEAREST
As far as I'm concerned you can just submit this. I was going to do
Hi,
Thanks for the comments, I've some replies inlined below. The bigger concern I
have is that the patches don't improvement by a lot yet, about 1% on AMD GPUs
and 1.5% to 2.5% on Nvidia GPUs(in real apps, my benchmarks are a different
issue). Because of that my plan is to do more testing
for that or help improve the nouveau driver for that card.
Besides, it is probably not necessary for the other patches. The consideration
was that we'd have to verify the filter each draw, but I don't think setting a
texture as sampler and render target simultaneously is allowed in d3d.
I'm not so
On Tuesday 14 June 2011 16:15:35 Henri Verbeet wrote:
Yes, but I think that by now GF7 GPUs are marginal enough that it's
not worth keeping the code around for. The Steam HW survey for example
reports over 90% D3D10+ cards. Even if it does regress something, I
think it makes more sense to tell
Hi,
This is intended mostly for the other d3d developers, but since we have quite
a number of them now so individual CCs are a lot of work :-)
I attached the patches I currently have in my tree to give an update on what
I've been working on recently. The main aim of those patches is to reduce
that was with your FBO dirty patches from your previous
wined3d performance wine-devel email, so it should more or less match
what happens with your current 0005 + 0006 patches (I didn't recheck
with the newer ones though). I got a small but measurable (1 - 1.5%)
overall improvement in d3d9 performances, so
Attached patch to tools.git/patches/patches.css adds the necessary
styling for a WineHQ-style patch status page:
http://i.imgur.com/5ToSc.png
The div class=main needs to be replaced by the html attached in the
other file. I can write a patch for it if it's to be included, but I
cannot test
When trying to submit my first patch I did not do it correctly, and on
http://source.winehq.org/patches/ it shows up 5 times.
The correct patch is
http://www.winehq.org/pipermail/wine-patches/2011-April/100677.html
Thanks for your patience.
Joel Teichroeb
Please ignore the patches http://source.winehq.org/patches/data/71716 and
http://source.winehq.org/patches/data/71711. I was having trouble with my
mail client and accidentally sent the same code 3 times.
Hello Henri Verbeet, and André Hentschel
I wasn't (actively) on the mailing list, that's why I couldn't reply directly
to your messages.
I will try and make sure I have better titles for such patches in future!
Regards,
Joris
Am 04.02.2011 20:00, schrieb Joris Huizer:
Hello Henri Verbeet, and André Hentschel
I wasn't (actively) on the mailing list, that's why I couldn't reply directly
to your messages.
I will try and make sure I have better titles for such patches in future!
Regards,
Joris
Great, but you
Hi,
I sent this email on wine-patch but... nothing.
Am I doing something wrong ?
Am I blacklisted ?
Vincent
---BeginMessage---
From bdf47b42a1560e9e097770f54d8f36a234f6d686 Mon Sep 17 00:00:00 2001
From: Vincent Hardy vincent.hardy...@gmail.com
Date: Mon, 24 Jan 2011 10:33:36 +0100
Subject:
Hi Vincent,
I sent this email on wine-patch but... nothing.
Am I doing something wrong ?
Sorry, I should have replied earlier. The patch doesn't appear to fix
anything, so it's unclear where you're going with it. It'd be better
to send a more complete patch series.
For example,
+static
From: Andrew Nguyen
On 01/11/2011 05:32 AM, Marvin wrote:
=== WINEBUILD (build) ===
Patch failed to apply
Patch failed to apply
Again, the bot seems to screw up patch application for some reason.
Greg, could you take a look at the situation?
Should be fixed now.
Greg.
From: Andrew Nguyen
On 01/11/2011 05:32 AM, Marvin wrote:
=== WINEBUILD (build) ===
Patch failed to apply
Patch failed to apply
Again, the bot seems to screw up patch application for some reason.
Greg, could you take a look at the situation?
Yeah, sorry about that. It appears that
Hello Alexandre,
attached is the list of translation patches for wine-1.2.2.
This time I manually checked the changes to the En.rc files if they are
indeed a wine-1.2 incompatible change. Thus there are some patches in
the list that I missed for wine-1.2.1 with the automatic stop at first
Michael Stefaniuc wrote:
Hello Alexandre,
attached is the list with the translation patches to cherry-pick for
wine-1.2.1. The list was generated with the attached crud patch
(modified from the version I used for 1.0.1) and then I have manually
removed all my janitorial patches that didn't
On 10/06/2010 10:29 PM, Sven Baars wrote:
Michael Stefaniuc wrote:
Hello Alexandre,
attached is the list with the translation patches to cherry-pick for
wine-1.2.1. The list was generated with the attached crud patch
(modified from the version I used for 1.0.1) and then I have manually
removed
Hello Alexandre,
attached is the list with the translation patches to cherry-pick for
wine-1.2.1. The list was generated with the attached crud patch
(modified from the version I used for 1.0.1) and then I have manually
removed all my janitorial patches that didn't produce conflicts.
Though
/2010 02:59 PM, Andrew Eikum wrote:
These tests don't fail for me. What failures are you seeing?
The testbot is complaining.
Okay, I'll look into it. Thanks.
diff --git a/patches/update b/patches/update
index e18d32d..4b2532e 100755
--- a/patches/update
+++ b/patches/update
@@ -77,7 +77,8
I've tried for some time to specify the wine-devel Reply-To using
git-send-email, with little success so far
Any idea how this might be done?
Here's how my git config looks like:
[sendemail]
smtp server config
from = user email
to = wine-patches wine-patc...@winehq.org
assume8bitEncoding = UTF-8
://wiki.winehq.org/GitWine#head-4051a521ff163340844bba9c78036cd8c594a980
and according to my .git/config, I think you're missing
[format]
headers = To: wine-patches
wine-patc...@winehq.org\nReply-To: wine-devel wine-devel@winehq.org\n
= false
thread = false
suppressfrom = true
From
http://wiki.winehq.org/GitWine#head-4051a521ff163340844bba9c78036cd8c594a980
and according to my .git/config, I think you're missing
[format]
headers = To: wine-patches wine-patc...@winehq.org\nReply-To:
wine-devel wine-devel@winehq.org\n
2010/8/21 GOUJON Alexandre ale.gou...@gmail.com:
[format]
headers = To: wine-patches wine-patc...@winehq.org\nReply-To:
wine-devel wine-devel@winehq.org\n
As the name of the section suggests, this adds header lines to files
generated with `git format-patch'. If you then send those files
On 08/21/2010 03:35 PM, Frédéric Delanoy wrote:
This is used for git imap-send, and does not work for git-send-email
(I checked).
Following the relevant git send-email section
(http://wiki.winehq.org/GitWine#head-f09f3498e5910648468960a60ecf0f51b0fd4815
- Sending the patches using smtp), I set
2010/8/21 Octavian Voicu octavian.vo...@gmail.com:
2010/8/21 GOUJON Alexandre ale.gou...@gmail.com:
[format]
headers = To: wine-patches wine-patc...@winehq.org\nReply-To:
wine-devel wine-devel@winehq.org\n
As the name of the section suggests, this adds header lines to files
generated
On Fri, 2010-07-16 at 20:08 -0700, James McKenzie wrote:
Misha Koshelev wrote:
Dear All:
Congrats on 1.2!
I have begun sending my patches from my repository:
http://github.com/misha680/wine/commits/master
Misha:
Might I make a tiny suggestion: Send in one set of patches
On Sat, Jul 17, 2010 at 14:43, Misha Koshelev misha...@gmail.com wrote:
On Fri, 2010-07-16 at 20:08 -0700, James McKenzie wrote:
Misha Koshelev wrote:
p.s. Do I remember correctly AJ does not commit on weekends?
Exactly. 5 times a week should be sufficient ;)
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