Detlef Riekenberg wine.dev at web.de writes:
Louis, please do not give up and reopen the bug.
You got already some comments, and I want to give some more Ideas.
- You told, that you reuse the code for the cube from the internet.
That is a no-go because of copyright and license
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On Mi, 2008-07-02 at 23:02 +, Louis Lenders wrote:
so for now i'd have to guess :
1. no need for a dxdiag in wine
2. my patches are too crappy to respond to.
In both cases it's useless to leave thebug i opened for missing dxdiag open,
so i'll abandon it (bug 14118)
Louis, please do
Louis Lenders [EMAIL PROTECTED] writes:
Here;s the whole patch that i sent a while ago, but i was advised after that
to
first sent a simple stub because the patch was too large:
http://bugs.winehq.org/attachment.cgi?id=14343
Here's what you said in your original patch:
- code for
Here's what you said in your original patch:
- code for spinning cube was partially based on spinning cube code
scattered all over the internet
-rest was ripped of winecfg
- There' s a problem while minizing the d3d-window, but running it in
wine-0.9.22 it all goes fine, so this must be a
Detlef Riekenberg wine.dev at web.de writes:
Why not?
- empty stub
- the property-sheet
- demo-window with an empty (in memory) Bitmap
- the wine-logo as bitmap
- spinning cube
reorder, when needed
Hi Detlef (and Juan) , thanks for the response. I sent in a simple stub (and two
Hi Louis,
Hi Detlef (and Juan) , thanks for the response. I sent in a simple stub (and
two
other patches on top of that i need to get something useful in dxdiag) but
apparently they are not accepted either.
Apparently they were never received in the first place. At least, I
don't see them
Juan Lang juan.lang at gmail.com writes:
Hi Louis,
Apparently they were never received in the first place. At least, I
don't see them on the wine-patches archive. Maybe you should resend?
--Juan
Hi Juan:
http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html
http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html
Ah. That's not enough to judge where your patches are going. A
series of patches, adding a stub program, then adding a little more to
it, and so on, would help judge the final product, while considering
each piece
Juan Lang juan.lang at gmail.com writes:
http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html
Ah. That's not enough to judge where your patches are going.
I already explained, see http://bugs.winehq.org/attachment.cgi?id=14342 and
I already explained, see http://bugs.winehq.org/attachment.cgi?id=14342 and
http://www.winehq.org/pipermail/wine-patches/2008-June/056659.html. That's
what
i was intended to go to.
Yes, but such a large patch is hard to read. See e.g. how I submitted
inetmib1.dll, beginning here:
On Thu, Jul 3, 2008 at 9:27 AM, Louis Lenders
[EMAIL PROTECTED] wrote:
Juan Lang juan.lang at gmail.com writes:
http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html
Ah. That's not enough to judge where your patches are going.
I already explained, see
On Mo, 2008-06-30 at 10:15 -0500, Austin English wrote:
Instead of simple stub, this patch also adds the (simplified) d3d test
like seen in native dxdiag, so users can test if their d3d is setup
correctly. Screenshot can be seen here:
http://bugs.winehq.org/attachment.cgi?id=14342
Hi, any comments on this one?
btw, is there a reason i never ever receive any comments on my patches when
they are rejected? If so, please tell me, that'll save me a lot of time of
sending them in...
I'll bite. One comment for both questions: it's too big. No comment
from AJ usually means
Message
From: Louis. Lenders [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, 26 June, 2008 3:20:04 AM
Subject: Re: programs: add rudimentary dxdiag
Hi, some apps like Gameshadow (http://www.gameshadow.com/) check for
dxdiag.exe, and give an error if it's not found, so wine needs
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