Stefan Dösinger wrote:
> Am Montag, 17. März 2008 13:48:30 schrieb Paul Vriens:
>> H. Verbeet wrote:
>>> On 17/03/2008, Paul Vriens <[EMAIL PROTECTED]> wrote:
Is this line correct? Doesn't this alway return FALSE?
>>> Looks like leftover debug code to me.
> Yes, this is leftover debugging cod
Stefan Dösinger wrote:
> Am Montag, 17. März 2008 13:48:30 schrieb Paul Vriens:
>> H. Verbeet wrote:
>>> On 17/03/2008, Paul Vriens <[EMAIL PROTECTED]> wrote:
Is this line correct? Doesn't this alway return FALSE?
>>> Looks like leftover debug code to me.
> Yes, this is leftover debugging cod
Am Montag, 17. März 2008 13:48:30 schrieb Paul Vriens:
> H. Verbeet wrote:
> > On 17/03/2008, Paul Vriens <[EMAIL PROTECTED]> wrote:
> >> Is this line correct? Doesn't this alway return FALSE?
> >
> > Looks like leftover debug code to me.
Yes, this is leftover debugging code. Feel free to send a p
H. Verbeet wrote:
> On 17/03/2008, Paul Vriens <[EMAIL PROTECTED]> wrote:
>> Hi,
>>
>> In the past we had some occurrences of comparisons with NULL flags. I had
>> this
>> check run again today and it came back with:
>>
>> ./dlls/wined3d/arb_program_shader.c:316: if(max_constantsF +
>>
On 17/03/2008, Paul Vriens <[EMAIL PROTECTED]> wrote:
> Hi,
>
> In the past we had some occurrences of comparisons with NULL flags. I had
> this
> check run again today and it came back with:
>
> ./dlls/wined3d/arb_program_shader.c:316: if(max_constantsF +
> extra_constants_needed + 1
Hi,
In the past we had some occurrences of comparisons with NULL flags. I had this
check run again today and it came back with:
./dlls/wined3d/arb_program_shader.c:316: if(max_constantsF +
extra_constants_needed + 1 < GL_LIMITS(pshader_constantsF) && FALSE) {
Is this line correct? Does