Thanks for the info...! I used "dos2unix" on the file (that has a lot of line breaks),
and it compiled fine!
Cheers! =)
Georgie
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On Wednesday 19 March 2003 12:08 am, G. Low wrote:
> Hi! I'm using gcc v.2.95.3
you should note that psikyo, and possibly other games will not work with old
compilers. There is supposedly a memset() bug which has been fixed with gcc
3.2.2 which xmame no longer works-around. I don't know if thi
Hi,
I've just updated my romset, and was wanting to try out some new 0.66
games, and just noticed that gxmame can't work anymore because of some
options that changed name or values.
The first is the brightness, which was apparently set as a percentage
before, and gxmame defaulted to 100. But now
On Sun, 23 Mar 2003 17:57:26 +0100
Matthias Saou <[EMAIL PROTECTED]> wrote:
> If Shadow Walker is around: Isn't it time for a new gxmame release? :-)
He already has this noted on the front page of his website.
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Frank Cox <[EMAIL PROTECTED]> wrote :
> On Sun, 23 Mar 2003 17:57:26 +0100
> Matthias Saou <[EMAIL PROTECTED]> wrote:
>
> > If Shadow Walker is around: Isn't it time for a new gxmame release? :-)
>
> He already has this noted on the front page of his website.
Oops! I had checked the gxmame webs
On Sun, Mar 23, 2003 at 07:44:30AM -0800, XulChris wrote:
> On Wednesday 19 March 2003 12:08 am, G. Low wrote:
> > Hi! I'm using gcc v.2.95.3
>
> you should note that psikyo, and possibly other games will not work with old
> compilers. There is supposedly a memset() bug which has been fixed with
Quoting Matthias Saou <[EMAIL PROTECTED]>:
> Frank Cox <[EMAIL PROTECTED]> wrote :
>
> > On Sun, 23 Mar 2003 17:57:26 +0100
> > Matthias Saou <[EMAIL PROTECTED]> wrote:
> >
> > > If Shadow Walker is around: Isn't it time for a new gxmame release? :-)
> >
> > He already has this noted on the fro