On Mon, 18 Aug 2003 23:11:44 -0700
Adam Scriven <[EMAIL PROTECTED]> wrote:
> Is there anything I can try Re: the joystick, for debug purposes maybe?
> Or could it be a problem with the gentoo emerge specifically, perhaps
> it's not compiled with joytype by default (which would seem very
> bad/stra
On Mon, Aug 18, 2003 at 11:53:34PM -0600, Lawrence Gold wrote:
> On Mon, Aug 18, 2003 at 11:50:23PM -0600, Lawrence Gold wrote:
> > > As an aside, the screen resolution is very small, even with autodouble
> > > set. I can get around this by just changing the scaling for height and
> > > width, but
On Mon, Aug 18, 2003 at 11:50:23PM -0600, Lawrence Gold wrote:
>
> > As an aside, the screen resolution is very small, even with autodouble
> > set. I can get around this by just changing the scaling for height and
> > width, but that's a rather ineligant solution.
>
> I didn't make -x11-mode 3
On Mon, Aug 18, 2003 at 10:37:03PM -0700, Adam Scriven wrote:
> Hello.
>
> I've just re-installed my gentoo system, and emerged the new xmame version
> 0.72.1 (Aug 18 2003). For some reason, however, my gravis gamepad's not
> working anymore, and it was working fine before.
>
> I didn't do anyth
On Mon, 18 Aug 2003, Lawrence Gold wrote:
> On Mon, Aug 18, 2003 at 01:49:36PM -0700, Dave wrote:
> >
> > [MESS] Compiling mess/machine/tms5501.c ...
> > Archiving xmess.obj/dai.a ...
> > Compiling src/vidhrdw/vector.c ...
> > Linking xmess.x11 ...
> > xmess.obj/unix.x11/osdepend.a(sysdep_dsp.o)(
Hello.
I've just re-installed my gentoo system, and emerged the new xmame version
0.72.1 (Aug 18 2003). For some reason, however, my gravis gamepad's not
working anymore, and it was working fine before.
I didn't do anything special when I emerged the package, so I assume it
would compile with th
I'found this http://www.stndev.btinternet.co.uk/megatap.htm
Anybody knows if this works with linux joy driver?
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On Mon, Aug 18, 2003 at 01:49:36PM -0700, Dave wrote:
>
> [MESS] Compiling mess/machine/tms5501.c ...
> Archiving xmess.obj/dai.a ...
> Compiling src/vidhrdw/vector.c ...
> Linking xmess.x11 ...
> xmess.obj/unix.x11/osdepend.a(sysdep_dsp.o)(.data+0xe8): undefined
> reference to `sysdep_dsp_oss'
>
[MESS] Compiling mess/machine/tms5501.c ...
Archiving xmess.obj/dai.a ...
Compiling src/vidhrdw/vector.c ...
Linking xmess.x11 ...
xmess.obj/unix.x11/osdepend.a(sysdep_dsp.o)(.data+0xe8): undefined
reference to `sysdep_dsp_oss'
xmess.obj/unix.x11/osdepend.a(sysdep_mixer.o)(.data+0xac): undefined
r
It would like to know as I make to play to multiplayer with the xmame, the
computers are all linux, exactly descomentando the line XMAME_NET = 1 in the
Makefile, the xmame shows me the following message of error when I try to
play:
xmame.x11 - to master -- fullscreen - ef 2 kof98
error: unkno
I've got a black screen when I try to run Area 51. sound is enabled so
any ideas?
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Chris Jones wrote:
Actually, I had the drc compiled in with the previous version also and
it didn't run anywhere near the speed I get now.
On Sat, 2003-08-16 at 15:54, Marcus Leandro wrote:
[EMAIL PROTECTED] wrote:
I think this change on speed is due to MIPS_DRC emulation that you have
compile
sammy!!! wrote:
What's everyone think about the USB trackball they sell at happ
controls? Thinking about redoing my control board in a week or two, and
I want to add a trackball. How accurate is it? Does it flake out when
spinning it real fast? It's a little expensive though.
Is that the 3"
What's everyone think about the USB trackball they sell at happ
controls? Thinking about redoing my control board in a week or two,
and I want to add a trackball. How accurate is it? Does it flake out
when spinning it real fast? It's a little expensive though.
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