Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-26 Thread Christopher Stone
On Tue, 26 Oct 2004 23:07:50 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > > On Mon, 25 Oct 2004 01:40:11 -0700, Christopher Stone > > Have you tested this with -skip_gameinfo? > > > > No I haven't thanks for the hint, should be fixed in CVS as of now. Confirmed fixed. __

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-26 Thread Hans de Goede
Christopher Stone wrote: On Mon, 25 Oct 2004 01:40:11 -0700, Christopher Stone <[EMAIL PROTECTED]> wrote: Well, if I press F11 again to turn off the ui, the artwork remains onscreen. I havn't noticed any flashing of the artwork when the game starts up. Also, I have skip_gameinfo set to 1 in my c

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-25 Thread Christopher Stone
On Mon, 25 Oct 2004 01:40:11 -0700, Christopher Stone <[EMAIL PROTECTED]> wrote: > Well, if I press F11 again to turn off the ui, the artwork remains > onscreen. I havn't noticed any flashing of the artwork when the game > starts up. Also, I have skip_gameinfo set to 1 in my config file. If I ch

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-25 Thread Christopher Stone
On Mon, 25 Oct 2004 10:12:10 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > Christopher Stone wrote: > > And a picture of star castle with hwvec = 2 after pressing F11. After > > you press F11 the artwork shows up, but the colors look saturated. > > That looks ok, the white vectors are because

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-25 Thread Hans de Goede
Christopher Stone wrote: On Mon, 25 Oct 2004 08:11:39 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: What happens if you use the ui, for example press F11 to show the number of fps. I have three pictures for you: http://tkmame.retrogames.com/starcas1.png This is a picture of star castle running i

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Christopher Stone
On Mon, 25 Oct 2004 08:11:39 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > What happens if you use the ui, for example press F11 to show the number > of fps. I have three pictures for you: http://tkmame.retrogames.com/starcas1.png This is a picture of star castle running in x11-mode 2 with h

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Hans de Goede
Christopher Stone wrote: On Sun, 24 Oct 2004 23:12:57 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: How exactly does it not work with -x11-mode 2? It works as if I ran -noartwork, everything works fine, except no artwork is displayed. ___ Xmame mailing

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Hans de Goede
Christopher Stone wrote: On Sun, 24 Oct 2004 23:12:57 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: How exactly does it not work with -x11-mode 2? It works as if I ran -noartwork, everything works fine, except no artwork is displayed. Hmm, You don't get a smaller version of the game / bigger win

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Christopher Stone
On Sun, 24 Oct 2004 23:12:57 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > How exactly does it not work with -x11-mode 2? It works as if I ran -noartwork, everything works fine, except no artwork is displayed. ___ Xmame mailing list [EMAIL PROTECTED

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Hans de Goede
How exactly does it not work with -x11-mode 2? Regards, Hans Christopher Stone wrote: On Sun, 24 Oct 2004 07:57:41 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: Christopher Stone wrote: I can't get artwork to display with hwvec 2 :( ?? Erm, have you tried doing a comple rebuild lately? Because th

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-24 Thread Christopher Stone
On Sun, 24 Oct 2004 07:57:41 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > Christopher Stone wrote: > > I can't get artwork to display with hwvec 2 :( > > > > ?? > > Erm, have you tried doing a comple rebuild lately? Because this works > just fine for me. Otherwise it is an other (nasty) Open

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-23 Thread Hans de Goede
Christopher Stone wrote: On Fri, 22 Oct 2004 22:21:35 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: Christopher Stone wrote: Possible bug #2: Vector beam size doesn't seem to work with artwork enabled either. The new video code automaticly disables the use of hw drawn vectors with artwork which

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-23 Thread Christopher Stone
On Fri, 22 Oct 2004 22:21:35 +0200, Hans de Goede <[EMAIL PROTECTED]> wrote: > Christopher Stone wrote: > > Possible bug #2: Vector beam size doesn't seem to work with artwork > > enabled either. > The new video code automaticly disables the use of hw drawn vectors with > artwork which has an over

Re: [Xmame] Re: Hotkey Question/Suggestion

2004-10-22 Thread Hans de Goede
Christopher Stone wrote: Possible bug #2: Vector beam size doesn't seem to work with artwork enabled either. The new video code automaticly disables the use of hw drawn vectors with artwork which has an overlay, so the hotkeys still work but they don't influence anything since the hw isn't drawi

[Xmame] Re: Hotkey Question/Suggestion

2004-10-22 Thread Christopher Stone
Possible bug #2: Vector beam size doesn't seem to work with artwork enabled either. Also, if you decrease the size below 0.5 you get the following errors: **GLEROR src/unix/video-drivers/glgen.c:302>0x501 invalid value vector intensity toggle would be cool too. :) On Thu, 21 Oct 200

[Xmame] Re: Hotkey Question/Suggestion

2004-10-21 Thread Christopher Stone
Possible Bug: Toggling vector antialiasing doesn't seem to work with artwork enabled. On Thu, 21 Oct 2004 23:42:03 -0700, Christopher Stone <[EMAIL PROTECTED]> wrote: > Question: Is there a hotkey for grabmouse? > Suggestion: ctrl+alt+end in x11-mode 1 should toggle antialias switch > > I love