Re: [Xmame] starwars: the Death Star bug.

2004-03-18 Thread Lawrence Gold
On Mar 18, 2004, at 2:51 PM, Doug Holland wrote: Please test this and make sure this hack works. Here's a reply from one of the mamedevs: "Heh - that was my hack, originally :) It fixed a trench vector rendering problem many years ago. I took it out when I did a vector game update last year, si

Re: [Xmame] starwars: the Death Star bug.

2004-03-18 Thread Doug Holland
On Thursday 18 March 2004 11:54 am, Doug Holland wrote: > I just upgraded to xmame 0.80.1, and I'm still running into the bug where > if I run starwars, start the game, select medium or hard difficulty, and > play through the tie-fighter stage, the game does not zoom into the Death > Star and move

[Xmame] starwars: the Death Star bug.

2004-03-18 Thread Doug Holland
I just upgraded to xmame 0.80.1, and I'm still running into the bug where if I run starwars, start the game, select medium or hard difficulty, and play through the tie-fighter stage, the game does not zoom into the Death Star and move to the next stage. After googling and reading the last threa