On Mar 18, 2004, at 2:51 PM, Doug Holland wrote:
Please test this and make sure this hack works.
Here's a reply from one of the mamedevs:
"Heh - that was my hack, originally :) It fixed a trench vector
rendering problem many years ago. I took it out when I did a vector
game update last year, si
On Thursday 18 March 2004 11:54 am, Doug Holland wrote:
> I just upgraded to xmame 0.80.1, and I'm still running into the bug where
> if I run starwars, start the game, select medium or hard difficulty, and
> play through the tie-fighter stage, the game does not zoom into the Death
> Star and move
I just upgraded to xmame 0.80.1, and I'm still running into the bug where if I
run starwars, start the game, select medium or hard difficulty, and play
through the tie-fighter stage, the game does not zoom into the Death Star and
move to the next stage.
After googling and reading the last threa