On Wednesday 04 of March 2009, Jeremy Huddleston wrote:
Alan Coopersmith (2):
renamed: .cvsignore - .gitignore
Add README with pointers to mailing list, bugzilla git repos
James Cloos (2):
Add *~ to .gitignore to skip patch/emacs droppings
Replace static
Hi, I've just tested i915 tiling in 2 ram configurations:
512mb, single channel: tiling works perfectly, no performance issues with
tiling enabled
512mb + 512mb dual channel interleaved: When tiling is enabled it introduces
performance regression, when I enable tiling 3D performance is low.
'Twas brillig, and Peter Hutterer at 05/03/09 02:32 did gyre and gimble:
Thanks, fixed now with 1.0.99.4. A missing #define resulted in the struct
sizes being different in the driver and the server. Quite entertaining.
Awesome :) Thanks.
Col
--
Colin Guthrie
gmane(at)colin.guthr.ie
On Thu, 2009-03-05 at 08:21 +0100, Marco wrote:
On Wed, Mar 4, 2009 at 10:02 AM, Chris Wilson ch...@chris-wilson.co.uk
wrote:
So currently aside from glitz, there are experiments to show that simply
doing basic compositing using OpenGL can be much faster than XRender:
If you read the old thread, you will discover that I got a working
modeline using powerstrip under windows. I didn't know about
cvt -v -r 1680 1050
which I discovered reading your link: I tried it and it gives me a
different modeline with respect to the one I found. Namely, mine is
Modeline
What I actually like about Glitz is the abstraction of FBOs to surfaces
and drawables. While there is basically no documentation about it, I
placed some examples in my glitz repository---both using OpenGL
rendering as a source for Cairo operations, and using the result of
cairo compositing as an
On Thu, Mar 05, 2009 at 09:15:32AM +, Colin Guthrie wrote:
If synclient/gsynaptics are insufficient, I'd patch the driver.
fdi files as configuration were always frowned upon and were mostly used
because of a lack of alternatives.
Hmm, strange. I was kinda basing my approach on the
win =
XCreateWindow(display, DefaultRootWindow(display), 20, 30, 20, 30,
0, 32, InputOutput, argb_visual, CWColormap,
setattr);
Should be CWColormap|CWBorderPixel
Oh, thank you very much, you really have helped me!
--
Regards,
Alexei Babich,
On Thu, Mar 5, 2009 at 4:07 AM, Peter Hutterer peter.hutte...@who-t.net wrote:
On Thu, Mar 05, 2009 at 09:15:32AM +, Colin Guthrie wrote:
If synclient/gsynaptics are insufficient, I'd patch the driver.
fdi files as configuration were always frowned upon and were mostly used
because of a
Hello,
is the graphic driver performing acceleration (for example composite
operation) able to know for which application is this operation done?
I would like to track down number of pixmaps allocated for particular
applications and see whether all of them are freed after aplication is closed
2009/3/5 Lukas Hejtmanek xhejt...@ics.muni.cz:
Hello,
is the graphic driver performing acceleration (for example composite
operation) able to know for which application is this operation done?
I would like to track down number of pixmaps allocated for particular
applications and see whether
On Thu, Mar 05, 2009 at 02:13:24PM +, John Tapsell wrote:
How new is your xrestop? I fixed a counting bug in xrestop about 6 months
ago.
ubuntu says that it is version 0.4-3. Did your fix bump version number beyond
that?
--
Lukáš Hejtmánek
___
2009/3/5 Lukas Hejtmanek xhejt...@ics.muni.cz:
On Thu, Mar 05, 2009 at 02:13:24PM +, John Tapsell wrote:
How new is your xrestop? I fixed a counting bug in xrestop about 6 months
ago.
ubuntu says that it is version 0.4-3. Did your fix bump version number beyond
that?
Wow my memory is
No. You should not expect it to work or be useful in any way
whatsoever on any os other than OSX.
The only function supported for remote clients is the version query.
It is only useful for local clients on OSX.
On Mar 4, 2009, at 23:47, Arkadiusz Miskiewicz wrote:
On Wednesday 04 of
I recently tried to do this. I wish I had read your posts on this first!.
But now I have a build that nearly works and would greatly appreciate if you
can offer any hints on how to make it work completely, or if the advice should
be to throw away and start again. Please bear with me.
Thanks for the detailed explanation.
I tried generating two windows and draw on the second window in
displays ':2.0' and ':2.1'.
This makes the window id used for rendering different from the windows
in displays ':1.0'
and ':1.1'. And it works! The function glXMakeCurrent() does not
crash, and
On Thursday 05 March 2009 10:12:11 you wrote:
Hi, I've just tested i915 tiling in 2 ram configurations:
512mb, single channel: tiling works perfectly, no performance issues with
tiling enabled
512mb + 512mb dual channel interleaved: When tiling is enabled it
introduces performance
On Thu, 2009-03-05 at 12:04 -0500, John Lumby wrote:
I recently tried to do this. I wish I had read your posts on this
first!. But now I have a build that nearly works and would greatly
appreciate if you can offer any hints on how to make it work
completely, or if the advice should be to
Hi there everyone,
I am a newbie in the world of X11 and I am trying to find out the simplest and
most efficient solution for this rather unique issue I am addressing.
Basically, this embeded system I am working on uses a kdrive X11
(http://en.wikipedia.org/wiki/Kdrive) that is integrated
Sheng Yu wrote:
I tried generating two windows and draw on the second window in
displays ':2.0' and ':2.1'.
This makes the window id used for rendering different from the windows
in displays ':1.0'
and ':1.1'. And it works! The function glXMakeCurrent() does not
crash, and the rendering
Dear Rahaman,
Thank you for answering my questions! Great!
And I have read some docs about dri and aiglx. But Maybe I misunderstand them.
They all say that when using indirect render, it's the glx module with X
server will dispatch the request to Mesa. Pls refer :
Hi,
While replying your previous email, i had the doubt whether you are
talking about dispatching the gl APIs or dispatching the glX APIs
because you mentioned "How glx extension requests are dispatched"...so
i thought you are mainly asking about dispatching of glX APIs :-)..So,
anyway below
On Thu, 2009-03-05 at 23:33 +0200, Vasily Khoruzhick wrote:
On Thursday 05 March 2009 10:12:11 you wrote:
Hi, I've just tested i915 tiling in 2 ram configurations:
512mb, single channel: tiling works perfectly, no performance issues with
tiling enabled
512mb + 512mb dual channel
Dear Rahaman,
Thanks again!
You mean that if I build X with DRI support, all redering request are all
dispatched to the X Server regardless of loading the DRI driver success of
failure ?
And another question, which is I asked before, if the DRI setup failed, how
the xserver bypassed the
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