Re: [yocto] Qt make: g++: Command not found issue with SDK generated for soloX

2016-12-09 Thread Burton, Ross
On 9 December 2016 at 13:04, Alankar Dhobale < alankar.dhob...@renuelectronics.com> wrote: > But I think “make” is somehow calling g++ instead of calling > arm-poky-linux-gnueabi-g++. I am not sure about the generated sdk is > correct? > > I'd check the generated makefiles, or your qmake files. A

Re: [yocto] Qt make: g++: Command not found issue with SDK generated for soloX

2016-12-09 Thread Alankar Dhobale
correct? Alankar From: Burton, Ross [mailto:ross.bur...@intel.com] Sent: 09/12/2016 6:05 PM To: Alankar Dhobale Cc: yocto@yoctoproject.org Subject: Re: [yocto] Qt make: g++: Command not found issue with SDK generated for soloX As per the documentation, the compiler isn't just &quo

Re: [yocto] Qt make: g++: Command not found issue with SDK generated for soloX

2016-12-09 Thread Burton, Ross
As per the documentation, the compiler isn't just "gcc" but has the full platform triple in: http://www.yoctoproject.org/docs/2.1/sdk-manual/sdk-manual.html#makefile-based-projects One you've sourced the setup script these are set as $CC and so on, so your makefile should be using $CC instead of

[yocto] Qt make: g++: Command not found issue with SDK generated for soloX

2016-12-09 Thread Alankar Dhobale
i have used following steps to get and build the BSP for soloX sabre board. i am using Krogoth branch to build the bsp and populate sdk https://github.com/Freescale/fsl-community-bsp-platform then i added qt support in the build by following http://wiki.wandboard.org/index.php/Build