Hello, I'm just starting with zeromq and would like to give some feedback on
the experience from a newcomer's point of view.
* Compiling the C/C++ code was completely hassle-free - excellent!
(zeromq-2.0.6 tarball, under Ubuntu Hardy i386)
* I installed the gem version of the ruby bindings, whi
I am interested in local persistent queueing of messages in the case where
the remote server is unreachable.
The application I have in mind is a RADIUS server which forwards RADIUS
accounting packets to a central data warehouse for processing. However the
data warehouse and/or the intervening net
On Wed, Apr 14, 2010 at 05:48:57PM +0200, Wolfgang Barth wrote:
> And a line ending with ';' like
>
> s = ctx.socket(ZMQ::REP);
>
> is not common, but valid ruby code in 1.8.7 and 1.9.1, so you don't need to
> patch such things.
Sure - it's just if I had to change the line anyway, I couldn't
On Wed, Apr 14, 2010 at 05:21:22PM +0200, Pieter Hintjens wrote:
> Right now our simplest conceptual design is for point-to-point
> reliability, with store/forward handled in the sender as a separate
> thread or process. You'll see the sketch on that blog page.
Sounds sensible to me.
> Our goal
On Thu, Apr 15, 2010 at 06:19:00PM +0200, Pieter Hintjens wrote:
> > Sorry, that was more of a braindump than I was intending :-)
>
> Any chance you can post this to that page?
Done; I've also given a brief review of RADIUS and MQTT reliable delivery
mechanisms (although perhaps they belong in a
On Sun, Apr 18, 2010 at 02:28:04AM -0500, Joe Holloway wrote:
> I guess this is an age old problem of fault tolerant service
> discovery. The service registry can't know whether or not a service
> is reachable until a client has tried to connect.
I am a newbie (so take what I say with a pinch of
On Sun, Apr 18, 2010 at 12:14:00AM +0200, Pieter Hintjens wrote:
> > Done; I've also given a brief review of RADIUS and MQTT reliable delivery
> > mechanisms (although perhaps they belong in a separate wiki page)
>
> Perhaps. Well, this makes everything easier to find, at least.
Fair enough. How
On Sun, Apr 18, 2010 at 12:54:12PM +0200, Martin Sustrik wrote:
> >The API docs don't make it clear what happens if you call zmq_connect
> >multiple times on the same socket.
>
> Yes, you pretty much right.
>
> You can connect your client to multiple instances of a service:
>
> zmq_connect (c, "
On Mon, Apr 19, 2010 at 11:01:24AM +0200, Martin Sustrik wrote:
> Yes. This can be achieved in two ways:
>
> 1. On top of 0MQ. Each client simply chooses a random server to connect to.
But I didn't think the 0MQ API provided a way for the application to detect
whether its chosen endpoint is reach
On Tue, Apr 20, 2010 at 06:45:16PM +0200, Martin Sustrik wrote:
> 0MQ does this for you. Actual networking stuff is done in I/O
> thread(s). Your application thread is free to do the actual
> processing.
Could you also clarify for my benefit: if you have (say) five worker threads
which want to han
On Wed, Apr 14, 2010 at 03:20:01PM +0100, Brian Candler wrote:
> What about in Ruby, given that Ruby (1.8) has
> only green threads, i.e. a single POSIX thread?
To answer my own question: rbzmq does _not_ play nicely with ruby 1.8
threads. As soon as you call s.recv, it locks up the
On Wed, Apr 21, 2010 at 08:25:51AM +0800, Steven McCoy wrote:
> Could you also clarify for my benefit: if you have (say) five worker
> threads
> which want to handle incoming REQs from clients, should the five
> threads all
> call zmq_recv on the same socket, or should the
On Tue, Apr 20, 2010 at 09:57:42PM +0200, Pieter Hintjens wrote:
> Perhaps a general solution is to move the 0MQ work to a separate
> process and talk to that. It can run at full speed and queue stuff up
> for the Ruby app to take when it needs it.
That is logical. However, then you need to desig
Just a few more newcomer comments after having a bit of a play with 0MQ.
I like the idea of having different messaging models bound to different
connections. It avoids having to tag each individual message as "this is a
PUB with a topic", or "this is a REQ which expects a REP", thus saving those
On Wed, Apr 21, 2010 at 01:28:06PM +0200, Martin Sustrik wrote:
> The main problem here (and that's a reoccurring issue) is the 0MQ
> sockets cannot be polled on because they aren't real file
> descriptors.
>
> I can imagine a small wrapper library on top of 0MQ that would
> intercept the system B
On Wed, Apr 21, 2010 at 02:30:03PM +0200, Martin Sustrik wrote:
> >There is an existing initial handshake, which at the moment does nothing
> >more than exchange peer identities (*). Maybe it should also say "I'm a
> >REQ" or "I'm a P2P"? Then the connection could be dropped if it was an
> >inapp
> > On Tue, Apr 20, 2010 at 06:45:16PM +0200, Martin Sustrik wrote:
> >> 0MQ does this for you. Actual networking stuff is done in I/O
> >> thread(s). Your application thread is free to do the actual
> >> processing.
> >
> > Could you also clarify for my benefit: if you have (say) five worker thre
On Mon, Apr 26, 2010 at 11:00:39PM +0200, Pieter Hintjens wrote:
> On Mon, Apr 26, 2010 at 10:57 PM, Martin Sustrik wrote:
>
> >> Are signals as fast as, or slower than inproc?
> >
> > They are slower.
>
> Any other mechanism for inter-process communication?
>
> Seems so unfair that processes a
On Tue, Apr 27, 2010 at 10:39:52AM -0700, Brian Granger wrote:
> BUT, the other part is scalability and this is where I am still
> hopeful. Maybe we will be stuck with horrible latency in Python
> because of this issue. But if that latency scales well (is constant)
> with the total number of proc
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