Marco Nova wrote:
I was trying to customize the ZDiscussion product with file upload, editing
of previous posts and deletes of old posts
Why not just use Squishdot with a 'Plain' demo? :-)
Chris
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Zope-Dev maillist - [EMAIL PROTECTED]
Dieter Maurer wrote:
Chris McDonough writes:
I'd like comments on this proposal if you've got the time:
http://dev.zope.org/Wikis/DevSite/Proposals/DropInIndexes
Looks good.
When you are changing the indexing and catalog stuff:
* make the interface "index" public, such that
Michael R. Bernstein wrote:
Hi all,
I had some questions about SkinScripts:
1) Are there any naming conventions for SkinScripts?
I have used the names "attributes" "domain_catalog" and "site_index"
quite often.
I use "attributes" for computed attrubutes, "domain_catalog" to trigger
Karl Anderson a crit :
I didn't think that anyone would want to see a management screen with
2500 ParsedXML instances - or 2500 instances of anything - at one
time. Have you tried using a BTree folder?
BTree Folder is working very nicely...
Another thing to keep in mind is that the
There's a Tracker linked from the main ZPT Wiki page. You should be able to
add it there. On the other hand, I'd like to know how exactly you've tried
to nest macros, and how it failed for you.
Cheers,
Evan @ digicool 4-am
Here is an examples:
ID: here/master
html
Hi,
Are there any plan for how Page Templates would
handle Internationalization and browser dependent templates.
As fas as I can see the METAL definitions are inside the template.
That would mean one would some external service to route it
to the correct template.
For instance:
Seb Bacon wrote:
Anyway, while I was researching for ammunition, I read all the HTTP/1.1
specs (RFC2068). Interestingly although the RFC strongly recommends
RFC2068 is VERY out of date. It was originally written sometime in
1996. For the latest versio of HTTP/1.1, check out rfc2616 at
From: "Johan Carlsson" [EMAIL PROTECTED]
As fas as I can see the METAL definitions are inside the template.
That would mean one would some external service to route it
to the correct template.
For instance:
use-macro="portalskins/macros/useme"
portalskin in this case would return a
Thanks... seem's to work.
--
Andy McKay.
- Original Message -
From: "Chris Withers" [EMAIL PROTECTED]
To: "Andy McKay" [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Sent: Sunday, April 01, 2001 4:20 PM
Subject: Re: [Zope-dev] INSTANCE_HOME and Win32
Andy McKay wrote:
In 4am's how to
Hi there
I just found out (while coding ZUnit 0.2) that ZUnit 0.1
doesn't work on Zope 2.3.x for some reason.
The method manage_startTests of the TestRunner class creates an
instance of TestResults, runs the tests with it (using
RESPONSE.write(), if this makes a difference), then adds it to
There has been a new ZEO (Zope Enterprise Object) release, primarily
made to achieve compatibility with code in Zope 2.3.1. If you are
running ZEO, you need upgrade to ZEO release 0.5.0 before you can use
Zope 2.3.1 reliably. The new release also fixes bugs found in previous
releases, and can
At 10:59 PM 4/1/01 -0700, Michael R. Bernstein wrote:
1) Are there any naming conventions for SkinScripts?
Not that I'm aware of. I think Ty names all of his methods "SkinScript",
but then, he tends to name all his working/temporary files "x", so what
does he know? ;)
2) Is there any reason
At 01:45 PM 4/1/01 -0700, Michael R. Bernstein wrote:
It seems as though the manage_upload method is supposed to
hand off the image data to RenderingKinds, which in turn
either replaces the image data in existing Renderings, or
creates new ones, by iterating through the rows in the
TinyTable.
"Phillip J. Eby" wrote:
At 05:08 PM 4/1/01 -0700, Michael R. Bernstein wrote:
I'm also assuming that RenderingKinds' defaultRack is set to
use 'ZPatterns: DataSkin' and be set to load by accessing
the 'id' attribute. Is this correct?
Well, I would create a "RenderingKind" ZClass, so as
"Phillip J. Eby" wrote:
At 01:45 PM 4/1/01 -0700, Michael R. Bernstein wrote:
It seems as though the manage_upload method is supposed to
hand off the image data to RenderingKinds, which in turn
either replaces the image data in existing Renderings, or
creates new ones, by iterating
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