I'm trying to do something similar to what Randy is... I want to run a dedicated Unreal Server on my machine.. No problem.. enabled port fwding and clients can get it... BUT I cannot connect to the server as a client from the same machine.. Is the reason for this that the client and server are trying to use the same port to communicate.. instead of listening on one port and connecting on another?? Just what are the implications of running a client/server application on a machine behind sharethenet?? Any solutions\comments would be great Thanks Bob >Well Alan that didn't work? Any other idea's. One thing I forgot to mention >is that the IRC Server I am connecting to is my own IRC Server. I think the >problem is my LAN ip which is 10.0.0.2 can not be reconized by the other >person that I am sending to, I have no problem receiving from them, I just >can't send? Now I can send if I connect to another IRC but not mine? > -- Visit http://www.ShareTheNet.com for info about ShareTheNet Visit http://www.topica.com/lists/sharethenet for info about this list ______________________________________________ Faster, stronger and able to send millions of emails in one click: the new Topica site! http://www.topica.com/t/14
