> Yes -- that's a bug. Patch attached.
>   
I might be able to give it a quick whirl tomorrow (it would be just for 
that single fix). If so, will let you know.

>> Also, why is --cstate INVALID included in that match (I do have 
>> BLACKLISTNEWONLY=Yes, but that doesn't explain the INVALID match being 
>> there)?
>>     
>
> The rationale there is that sending packets in an invalid state should
> not allow someone to bypass the blacklist rules. So I would prefer to
> change the description of the BLACKLISTNEWONLY option rather than the code.
>   
More reason to implement my (previous) idea of introducing 
INVALID_DISPOSITION and treat it completely different from anything 
else. If we had that (say INVALID_DISPOSITION=A_DROP) then there will be 
two distinct (and very clear) rules in that chain and I won't be 
scratching my head wondering what the hell is going on (and I won't have 
to modify the core chains/use dropInvalid either).

> Yes -- with RELATED_DISPOSITION=ACCEPT, simply accepting packets in
> ESTABLISHED state would be enough. That is a left-over from before I
> implemented RELATED_DISPOSITION.  I'll clean that up in this release.
>   
OK, thanks.

> I would anticipate RC 1 being available about that time so hopefully you
> can test then.
>   
Yep, I am also hoping I will have more time to test this.


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