On Fri, 2009-07-10 at 14:12 +0300, Tom wrote:
> On Fri, Jul 10, 2009 at 2:09 PM, Helge Hafting <[email protected]>
> wrote:
>         I run unstable of 17. june, and just noticed this:
>         
>         1. Run xmahjongg, a game that rotates the screen sideways
>         2. Let the phone suspend
>         3. Wake it up - the screen comes up garbled.
>         
>         Not "white", but systematically garbled. As if the line length
>         no longer
>         match the framebuffer. When there is very little on the
>         screen, one can
>         actually recognise the mangled contents.
>         
>         I managed to stop the game, as I know where the "quit" button
>         is.
>         
>         The screen then rotated back to portrait, but it was still
>         systematically garbled. Rebooting was the only way out.
>         I don't know if restarting X might have helped, I was on
>         a bus with no PC.
>         
>         Helge Hafting
>         _______________________________________________
>         Shr-devel mailing list
>         [email protected]
>         http://lists.shr-project.org/mailman/listinfo/shr-devel
> 
> I remember seeing the same behavior (though with omnewrotate and
> suspending while the screen is rotated), rotating back and forth
> seemed to fix it for me. (temporarily of course)
> 
> Tom.
> 
Problem is with rotating the screen and get to suspend. Same behavior
can be produced without any application just by using the pref gui of
enlightenment.


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