On Fri, 2009-07-10 at 14:12 +0300, Tom wrote: > On Fri, Jul 10, 2009 at 2:09 PM, Helge Hafting <[email protected]> > wrote: > I run unstable of 17. june, and just noticed this: > > 1. Run xmahjongg, a game that rotates the screen sideways > 2. Let the phone suspend > 3. Wake it up - the screen comes up garbled. > > Not "white", but systematically garbled. As if the line length > no longer > match the framebuffer. When there is very little on the > screen, one can > actually recognise the mangled contents. > > I managed to stop the game, as I know where the "quit" button > is. > > The screen then rotated back to portrait, but it was still > systematically garbled. Rebooting was the only way out. > I don't know if restarting X might have helped, I was on > a bus with no PC. > > Helge Hafting > _______________________________________________ > Shr-devel mailing list > [email protected] > http://lists.shr-project.org/mailman/listinfo/shr-devel > > I remember seeing the same behavior (though with omnewrotate and > suspending while the screen is rotated), rotating back and forth > seemed to fix it for me. (temporarily of course) > > Tom. > Problem is with rotating the screen and get to suspend. Same behavior can be produced without any application just by using the pref gui of enlightenment.
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