On Fri, Jul 10, 2009 at 2:09 PM, Helge Hafting <[email protected]>wrote:
> I run unstable of 17. june, and just noticed this: > > 1. Run xmahjongg, a game that rotates the screen sideways > 2. Let the phone suspend > 3. Wake it up - the screen comes up garbled. > > Not "white", but systematically garbled. As if the line length no longer > match the framebuffer. When there is very little on the screen, one can > actually recognise the mangled contents. > > I managed to stop the game, as I know where the "quit" button is. > > The screen then rotated back to portrait, but it was still > systematically garbled. Rebooting was the only way out. > I don't know if restarting X might have helped, I was on > a bus with no PC. > > Helge Hafting > _______________________________________________ > Shr-devel mailing list > [email protected] > http://lists.shr-project.org/mailman/listinfo/shr-devel > I remember seeing the same behavior (though with omnewrotate and suspending while the screen is rotated), rotating back and forth seemed to fix it for me. (temporarily of course) Tom.
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