Hi all,
 
I have a general question regarding the usage of sipxtapi. I've been thinking 
if SIP (and hopefully sipxtapi) could be used as a communication protocol for 
an application I would like to write. The idea is to create a gaming 
application, where people can play various multiplayer table-based games 
(similar to RISK, and other not-so-similar games), where new games could be 
added to the application without too much hassle. The question is: would I gain 
anything by using SIP as the base protocol, and then use different protocol for 
transmission of the game data? If so, does sipxtapi support something like 
this? I.e. is it easy to "plug in" different protocols into it (protocols which 
may or may not transmit audio/video data, probably just game-specific data), or 
is that perhaps not necessary at all? Obviously sipxtapi cannot know about all 
possible protocols, so I'm just trying to figure out how hard it is to use 
other protocols alongside SIP, if I would have to write the complete networking 
part myself or if sipxtapi would help with some parts of it.
 
I'm just thinking out loud here, I haven't thought this through by any means, 
and therefore I would welcome any comments whatsoever.
 
Regards,
Daniel
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