Hi all,
I have a general question regarding the usage of sipxtapi. I've been thinking
if SIP (and hopefully sipxtapi) could be used as a communication protocol for
an application I would like to write. The idea is to create a gaming
application, where people can play various multiplayer table-based games
(similar to RISK, and other not-so-similar games), where new games could be
added to the application without too much hassle. The question is: would I gain
anything by using SIP as the base protocol, and then use different protocol for
transmission of the game data? If so, does sipxtapi support something like
this? I.e. is it easy to "plug in" different protocols into it (protocols which
may or may not transmit audio/video data, probably just game-specific data), or
is that perhaps not necessary at all? Obviously sipxtapi cannot know about all
possible protocols, so I'm just trying to figure out how hard it is to use
other protocols alongside SIP, if I would have to write the complete networking
part myself or if sipxtapi would help with some parts of it.
I'm just thinking out loud here, I haven't thought this through by any means,
and therefore I would welcome any comments whatsoever.
Regards,
Daniel
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