On Wed, Aug 25, 2010 at 01:59:51AM -0500, Erik Hanson wrote:
> On Sun, 22 Aug 2010 10:09:34 +0200
> emmel <[email protected]> wrote:
> 
> > What are the opinions on including the DIB engine patch in the build?
> > It has to be enabled manually anyway (environment variable
> > WINEDIB=on), so there shouldn't be any trouble, but it does fix some
> > pointer issues with a couple of programs.
> 
> I don't see what the problem is with having this the way the IEFIX and
> FALLOUT3 patches are currently included, which looks like what you are
> suggesting. No one would be forced to use the patches, so there should
> be no objections.

Exactly my meaning.
-- 
emmel <[email protected]>
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