Hi, Would like to know what triggers SL server to send EnableSimulator packet to SL Client.
>From my point of view if AgentUpdate is continuously sent to server with >visibility area which let the server detect that Agent can view nearby region >and hence send the EnableSimulator packet. But while experimenting, I observed this is not only the reason of getting the EnableSimulator. So I am curious to know what packet from Client triggers EnableSimulator from server. Regards Vandana
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