Well, I can tell you what causes OpenSimulator to send that message. Essentially. Any time the server that you're on wants you to connect to another simulator.
This includes establishing child agents and is a prerequisite to 'see into' regions that you're not current in, but are connected to and are getting updates. As far as 'how' the sim knows to connect you to another simulator.. It determines that your camera 'view' overlaps with a border where there is a neighbor simulator that it hasn't told you about. Then it 'tells the neighbor simulator over region<--->region communications about you, where you are, where your camera is and it's settings. Then once it tells the neighbor simulator about you, it sends you the 'EnableSimulator' packet Teleporting also has several grid communication components that end up in telling your client about a simulator to connect to, and then handing you off. Sometimes your connection times out on regions where you're a 'child agent' in. This causes the region you're a child agent in to inform the region that you're actually in(root agent) that it lost connection with you.. then the sim that you're in determines if it can still contact you.. if it can, it re-sends the EnableSimulator packet to re-establish the child agent connection. When this happens, sometimes you'll see regions become red on the mini-map/map, and then turn green again. Anyway.. I know OpenSimulator isn't LL's SVC, but I hope I answered some of your questions anyway. Best Regards Teravus On 9/25/08, Vandana <[EMAIL PROTECTED]> wrote: > > Hi, > > Would like to know what triggers SL server to send EnableSimulator packet to > SL Client. > > From my point of view if AgentUpdate is continuously sent to server with > visibility area which let the server detect that Agent can view nearby > region and hence send the EnableSimulator packet. > > But while experimenting, I observed this is not only the reason of getting > the EnableSimulator. > > So I am curious to know what packet from Client triggers EnableSimulator > from server. > > Regards > Vandana > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
