I have googled about it but I can not find any project using the tools of second life to work with physical simulations. Everything in SL has the physics simulator build in, I mean give an special stress to it. For instance robotics simulation. Where a robot will detect by contact or laser sensor the shape of objects, get a stream of sound from microphones and stream of video (or just photos) from cameras. Traditionally specialized programs are used (Gazebo, Webots, MRS, etc.). The physics simulation of SL is good enough to do something like that? Are improvements on the physics simulation (I guess harvok can be tuned to be more and more precise and CPU intensive) planned for the near future?
-- Jordi Polo Carres NLP laboratory - NAIST http://www.bahasara.org
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