Transparency from a non modified client
On Sun, Feb 15, 2009 at 9:14 AM, Tony Dodd <[email protected]> wrote: > How is that different from what Restrained Life does using llOwnerSay? > > Maldoror Bowman > > ------------------------------ > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Dimentox > *Sent:* 15 February 2009 14:44 > *To:* Gareth Nelson > *Cc:* Second Life Developer Mailing List > *Subject:* Re: [sldev] Script to client channel. > > > i am talking to client ui not in game hud > > On Sun, Feb 15, 2009 at 8:32 AM, Gareth Nelson <[email protected]>wrote: > >> Any channel can be used like this if the HUD object uses a listener >> >> On Sun, Feb 15, 2009 at 2:00 PM, Dimentox <[email protected]> wrote: >> > Linden lab, >> > >> > Can we get a script to client channel.. >> > >> > Example usage.. >> > >> > Adding hud in the viewer that updates a persons health in a combat sim >> via a >> > object they avatar wears aka dcs. >> > >> > _______________________________________________ >> > Policies and (un)subscribe information available here: >> > http://wiki.secondlife.com/wiki/SLDev >> > Please read the policies before posting to keep unmoderated posting >> > privileges >> > >> >> >> >> -- >> Please avoid sending me Word or PowerPoint attachments. >> See http://www.gnu.org/philosophy/no-word-attachments.html >> > >
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