Transparency from a non modified client

On Sun, Feb 15, 2009 at 9:14 AM, Tony Dodd <[email protected]> wrote:

>  How is that different from what Restrained Life does using llOwnerSay?
>
> Maldoror Bowman
>
>  ------------------------------
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Dimentox
> *Sent:* 15 February 2009 14:44
> *To:* Gareth Nelson
> *Cc:* Second Life Developer Mailing List
> *Subject:* Re: [sldev] Script to client channel.
>
>
> i am talking to client ui not in game hud
>
> On Sun, Feb 15, 2009 at 8:32 AM, Gareth Nelson <[email protected]>wrote:
>
>> Any channel can be used like this if the HUD object uses a listener
>>
>> On Sun, Feb 15, 2009 at 2:00 PM, Dimentox <[email protected]> wrote:
>> > Linden lab,
>> >
>> > Can we get a script to client channel..
>> >
>> > Example usage..
>> >
>> > Adding hud in the viewer that updates a persons health in a combat sim
>> via a
>> > object they avatar wears aka dcs.
>> >
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>>
>>
>> --
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>>
>
>
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