Right client to inworld... So i can take my huds out of game an in the
client
On Sun, Feb 15, 2009 at 11:42 AM, Argent Stonecutter <
[email protected]> wrote:

> It sounds like what you're looking for is client-side scripting. Because
> without a script on the client side there's nothing for the in-world object
> to communicate *with*.
>
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