Thanks for the answer Philippe... I hope LL gives you ALL the resources you need for this - cuz this would really increase the immersion and richness of SL... just wondering if input will also be possible via Flash or html forms that have been fed into SL?
*Paul 'Fire' Preibisch* Educator, Content Creator, Virtual World Builder, Web 2.0 Consultant <http://englishvillage.asia> <http://world.secondlife.com/resident/2102f5ab-6854-4ec3-aec5-6cd6233c31c6> [image: Spreadfirefox Affiliate Button] <http://www.sloodle.org> <http://www.new.facebook.com/profile.php?id=627331676> <http://englishvillage.asia/index.php?option=com_myblog&Itemid=69> <http://twitter.com/fire> <http://apps.facebook.com/second-life/> <http://youtube.com/fire2006> [image: Spreadfirefox Affiliate Button]<http://www.mozilla.com/firefox?from=sfx&uid=248406&t=331> *Connect your Facebook Profile with your Second Life! http://apps.facebook.com/second-life/* *Need a Learning Management System for Second Life?Use Sloodle!<http://sloodle.org/> * *Skype: Eslteacherlink.com* *Services: *Second Life Virtual World Construction, Machinima - Animation, Joomla Programming, Educational Website, LibsecondLife, Virtual Event Services Fire Centaur in Second Life On Thu, Apr 30, 2009 at 10:55 AM, Philippe Bossut (Merov Linden) < [email protected]> wrote: > Hi Fire, > > On Apr 30, 2009, at 10:01 AM, Fire wrote: > > The http-texture project sounds fascinating! If every texture in SL > > could actually be fed in via http - that would rock the SL world, > > especially for educators. > > That's definitely the idea but we have to get our act together wrt > issues like security, privacy and right management before we push this > willy-nilly. But yes, eventually, residents will be able to point to > content outside the SL asset server. Can't tell you when though > (because I don't know, not holding anything :) ) > > > Just wondering how far off the http-texture branch is to being fully > > functional. > > Currently, http-texture is about making experiment with the technical > aspects of this (caching, fetching, etc...). Right now, if you > download one of the http-texture builds (get them at: > http://wiki.secondlife.com/wiki/Open_Source_Portal) > , you can experience the http texture niceties and speed (and > crashers...) using the map: open the Map and browse around the grid. > Note that you can now zoom out and in really far and see a map under a > reasonable time. We think it's better that way but let us know what > you think :) > > Cheers, > - Merov > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
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