Aleric Inglewood wrote: > I'd be happy, now that I know that mixing channels with a gain > of 0 cost much more cpu, to fix and close this bug by stopping sound > sources instead of setting their gain to 0.
That definitely seems like the right direction - thanks! _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
