Aleric Inglewood wrote:
> I'd be happy, now that I know that mixing channels with a gain
> of 0 cost much more cpu, to fix and close this bug by stopping sound
> sources instead of setting their gain to 0.

That definitely seems like the right direction - thanks!


_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/SLDev
Please read the policies before posting to keep unmoderated posting privileges

Reply via email to