Does snowglobe have an interface for arbitrary (notecard, script, etc) asset modification yet?
Sounds interesting it should be note that SL is unmanaged C++ and AvalonEdit is Managed (.Net). Bridging the two isn't difficult but it's probably prohibitive for a quick project. Strife, out. On Fri, Oct 16, 2009 at 9:55 PM, Brandon Husbands <[email protected]> wrote: > I am actually working on a stand alone IDE based on avalonedit which is > actually really nice. > > Should it not be time for sl's script editor to grow up and have some real > features? > > Code completion? Better syntax highlighting? etc? > > I am curious about this as i am doing my work i am thinking maybe for > snowglobe we can integrate something like this either as the editor or a > launch of the editor of choice and a direct save to SL, So when you hit save > it compiles etc like you do it just is a external editor. > > -- > > ------------------------------------------------------------------------------------------------------------------------------- > This email is a private and confidential communication. Any use of email > may be subject to the laws and regulations of the United States. You may not > Repost, Distribute nor reproduce any content of this message. > > ------------------------------------------------------------------------------------------------------------------------------- > > ------------------------------------------------------------------------------------------------------------------------------- > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
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