This is exactly the kind of tool that it makes sense to extend to script limits, and I don't think anyone has suggested it wouldn't be available, even if we haven't explicitly listed it as a feature yet.
On Wed, Dec 16, 2009 at 11:54 PM, Peter Leonard/Dante <[email protected] > wrote: > Just look at region Object Bonus. This is an example where a dynamic system > is already in use and works. > > Object bonus allows EMs and the EO to allocate empty buffer parcels in > order to give other parcels more prims. > > With object bonus on there is the posibility to rez more prims then the sim > allows and have the sim return random objects, yet it works, and LL chose to > give the estate staff the choice. Why can we not do this with script limits > as well? > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges >
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