Strictly speaking, both versions are correct depending on your perspective... :-)
 
If you're measuring the velocity relative to the pilot, i.e. the ground speed of the
model, then version 1 is correct. However if you're measuring the air-speed of the
model then version 2 is correct.
 
In reality the model doesn't care about the ground unless it hits it, while it has
to fly through the air all the time and hence it's behaviour is totally determined
by it's airspeed. Therefore version 2 is a far better description of how DS works:
the aircraft is actually loosing air-speed in both the top and bottom turns, and
gaining air-speed as it transits the boundary zone in each direction.
 
What causes the confusion is that most fliers tend to judge the speed of their
models relative to their fixed position, and from this perspective the model
seems to really accelerate around the top turn. In fact this is simply another
instance of the infamous 'down-wind turn'  myth - although the model's speed
relative to the ground-based pilot has increased (because it's now flying with
the wind rather than into it), the model's actual airspeed hasn't changed.
 
It's easy to see that it's not the top turn adding the energy by cutting it out
of the circuit altogether - start on the front side, drop into the back side, turn
and exit straight back out to the front side. If the site is DS'able and you get
it right the model will end up out the front higher and/or faster than it started.
You probably already do this to find the best spot when feeling out a new DS
site or testing the conditions.
 
Ciao - Chris
 

******
Chris Kaiser  (mailto:[EMAIL PROTECTED])
Auckland,  NEW ZEALAND
http://rcmodels.co.nz/clubs/asfcnz

-----Original Message-----
From: Mike Bailey [mailto:[EMAIL PROTECTED]]
Sent: Monday, 24 September 2001 11:38
To: [EMAIL PROTECTED]
Cc: Joe & Jan Wurts
Subject: [RCSE] DS question

My friend and are having a disagreement about how DS works. Can you guys help straighten us out? Both versions are to be flown in a horizontal pattern following the back side of the hill.
Definition: Boundry layer = the "line" where the air is moving on one side and the air is mostly still on the other side.
 
Version 1
    The gain in velocity is at the top of the circuit. This would be the point of the circuit closest to the front side of the hill. This point is at the boundry layer. If the wind speed is 25 and drag is discounted the velocity gain would be 25 per circuit.
 
Version 2
    The gain in velocity is as you pass through the boundry layer and you have to pass through the boundry layer. These points are between the top and bottom turns. The top turn is past the boundry layer towards the front of the hill and the bottom turn is below the boundry layer towards the bottom of the hill on the back side. If the wind speed is 25 and drag is discounted the velocity gain would be 25 as you pass from the moving air to non-moving air and 25 as you pass from non-moving air to moving air. This would equal 50 gain per circuit.
 
We will accept airplane tickets to Parker Mtn so we can test this at a prime location with Joe W looking after us ; )
 
Mike
 

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