actually for rendertimes it’s even worse.

‘cumulative calculation times’ per frame used to be 4-6 hours – around LOTR 
they went up to 24-48hrs. 
For Transformers 2,3 they were approaching a week. (just a few figures I kept 
in memory)

Hardware is getting increasingly powerful, but demands get more and more 
complex on all fronts while delivery times get shorter. 
Moore’s law is not enough to result in a status quo. Even renderfarms growing 
considerably might not be enough.




From: Simon Pickard 
Sent: Thursday, April 19, 2012 10:12 AM
To: softimage@listproc.autodesk.com 
Subject: Re: test.

Talking of frame rates...
I'd love to see a graph of all the major films since Jurassic Park and the 
frame rate of their rigs.
Think it would be pretty interesting, and wonder how consistant it would be?
Same for render times.

I guess the more powerful the computers the more we throw at them.







On 19 April 2012 17:35, <pete...@skynet.be> wrote:

  but they can make it cheaper.



  From: Eric Thivierge 
  Sent: Thursday, April 19, 2012 3:25 AM
  To: softimage@listproc.autodesk.com 
  Subject: Re: test.

  Faster rigs can't make your animation better Simon.

  --------------------------------------------
  Eric Thivierge
  http://www.ethivierge.com



  On Thu, Apr 19, 2012 at 11:13 AM, Simon Pickard <m...@simonpickard.com> wrote:

    Shouldn't you two be making our rigs run faster or something? 




    On 19 April 2012 10:58, Raffaele Fragapane <raffsxsil...@googlemail.com> 
wrote:

      He has a coord reading them to him and then writing back.
      It's kinda like the field nurses helping the analphabet soldiers write 
home during world war one kinda thing. 



      On Thu, Apr 19, 2012 at 9:32 AM, Eric Thivierge <ethivie...@gmail.com> 
wrote:

        Didn't know Simon could read let alone email....  :P

        --------------------------------------------
        Eric Thivierge
        http://www.ethivierge.com 




        On Thu, Apr 19, 2012 at 9:24 AM, Simon Pickard <m...@simonpickard.com> 
wrote:

          Woohoo! Thanks for the reply. 



          On 19 April 2012 09:22, Jeremie Passerin <gerem....@gmail.com> wrote:


            I think you got it working now !




            On 18 April 2012 16:15, Simon Pickard <m...@simonpickard.com> wrote:

              Come on emails! Work damn it!








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